does NOT necessarily cause violence, according to a new study: Grand Theft Childhood, by Lawrence Kutner & Cheryl B. Olson (more here: http://www.gamecouch.com/2008/02/interview-dr-cheryl-olson-co-author-of-grand-theft-childhood/)
In 2007, results from a breakthrough Harvard video game study found that children used video games to manage their feelings, the stereotype of the socially stunted gamer was a myth, and there was no obvious connection between violent games and youth crime.
Well, cool.
It’s so nice to see real evidence for something many of us who are researching games already thought was true.
OpenEducation.net did an in depth review of the topic of violent video games that included an interview with one of the authors of the book. They broke the topic out into three posts:
- http://www.openeducation.net/2008/03/16/shoot-em-up-video-games-the-cause-of-greater-anti-social-behaviors-in-teens/
- http://www.openeducation.net/2008/03/17/author-reveals-the-surprising-truth-about-violent-video-games/
- http://www.openeducation.net/2008/03/18/experts-state-do-not-banish-instead-manage-violent-video-game-play/
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