The Clark-Kozma Debate in the 21st Century

Approximate Reading Time: < 1 minute

For a long time now, this paper has been the most popular paper on my academia.edu collection, and I finally figured out why……

© K.Becker 2016

© K.Becker 2016

Turns out, this paper is required reading in a number of courses, both at the undergrad and the grad level. Cool.

This paper takes a fresh look at the Clark/Kozma debate from the perspective of 21st century new media technologies in general and serious games in particular. After a brief re-cap of the key elements of the debate, a relatively recent article by R.E.Clark is summarized that brings serious games into the conversation. Clark’s allegations are addressed and the case is made that digital games form a distinct medium that can not easily be lumped in with other educational technologies. The author draws on over a decade of personal experience teaching with games to move the debate to the next level and offer some recommendations for when and how games can be used effectively in formal contexts.

snap02859Becker, K. (2010) The Clark-Kozma Debate in the 21st Century , CNIE Conference 2010, “Heritage Matters: Inspiring Tomorrow” Saint John, New Brunswick, May 16-19, 2010.

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