Worth Sharing: What metrics don’t tell us about the way students learn

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What metrics don’t tell us about the way students learn

Dana Ruggiero, Bath Spa University

A big push is under way in higher education to measure how students are learning and how good lecturers are at teaching them. Universities can track how much time a student spent on a learning module or how often they accessed a journal article or online book. Some universities are starting to use these “learning analytics” to study how students are accessing data. But that is currently all they can do – because of the limits of using this kind of “big data” to measure the effectiveness of teaching and learning.

In the UK, the government has confirmed plans to measure teaching excellence at universities in England via a new Teaching Excellence Framework (TEF). The Queen’s Speech revealed that a new Higher Education and Research Bill will be introduced to take forward regulation around the ideas set out in the higher education white paper.

Currently, the TEF plans to align teaching excellence to university’s scores on the National Student Survey, data on how many students finish their course from the Higher Education Statistics Agency, and on the proportion of graduates in employment using a survey of students conducted six months after they leave university.

Universities will also be able to submit qualitative and quantitative evidence of up to 15 pages to explain and contextualise their metrics. This is where it gets sticky: will the people with the highest quality teaching and learning shine through or will the people with the best stories and prettiest data win in the end?

The fluidity of metrics allows for more wiggle room than the government thinks and that wiggle room will allow for gaming the new system, no matter what the white paper claims. For example, there is the possibility of linking data that measures what has happened with events that may or may not be related – such as tracking a student’s participation in online discussions and their ratings of the way their lecturers use technology.

What metrics miss out

Yet teaching and learning are more than just analytics. It is not possible to measure good teaching by simply looking at lecture attendance or examining how many pages a student read on an e-text.

Current practices in learning analytics are focused on exploring big data, something that students produce en masse. One example of this is keeping track of attendance at lectures, correlating that with the number of hours spent reading an e-textbook, and using that data to predict success on a specific assessment. This can’t be linked to employability, nor can it be linked to the relative excellence of the instructor. Likewise, teaching intensity cannot be linked to a specific number of hours or type of teaching style.

What makes a great teacher?
Matej Kastelic/www.shutterstock.com

Research into learning analytics is growing apace but is still nascent – so it is a problem that politicians have decided to use it as a promised messiah to define and measure excellence.

This is not to say that learning analytics are not useful – they are very good at doing specific things that can possibly improve the student experience. For example, metrics can identify students who do not access the class materials or attend the lectures. These students can be taken aside and asked if they need additional support.

But here is the conundrum: there is no empirical data that says that all students who display these behaviours need additional support. Learning analytics are increasingly being seen as a universal panacea for anything that may ail education. But this has not proven true in the last ten years: we have terabytes of big data on student learning but very little empirical research on its actual impact. Outputs and outcomes in terms of lectures attended are not measures of impact on the individual lives of university students.

The introduction of learning analytics as a measure of teaching excellence will have one definitive outcome: spurious correlations. Lest we forget, correlation does not equal causation and the best that learning analytics can currently do is correlate that more years of completed education correlate to a higher graduate earning potential. That is not enough to undermine the years of educational research that stresses the importance of relationships and presence of teachers in the classroom.

Game on

Suggesting that universities use solely qualitative measures to examine teaching and learning is not practical, but there needs to be a balance between what the statistics may reveal and the actual teaching and learning experience.

The government has charged the Higher Education Funding Council for England – now to be subsumed into a new body called UK Research and Innovation – with the task of developing a system of checks and balances to measure teaching excellence so that universities do not try and game the system. These measures are slated to go live in year three of the TEF roll out.

The next three years are likely to see a rash of university policy and practice that will not encourage collegiality – nor will it help to build bridges between innovative teaching practice and quality learning. Instead it may produce the same wheeling and dealing that the Research Excellence Framework does, except this will be much more frequent. The game has officially changed.

The Conversation

Dana Ruggiero, Senior Lecturer in Learning Technology, Bath Spa University

This article was originally published on The Conversation. Read the original article.

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Worth Sharing: What is Gamification? and Why it Matters to L&D Professionals

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Now that term is over and I get back into writing my Gamification Book, here is something to think about. It is similar to  Seven Key Elements of Gamification, Plus or Minus Two post from 2 years ago.

“Gamification is using game-based mechanics, aesthetics and game thinking to engage people, motivate action, promote learning, and solve problems.”

Now, when most people think of “gamification” they think of rewards, points, and achievements and how artificially incentivizing people to do things based solely on rewards is a losing proposition (and most of the time it is), so let’s look at the characteristics of video games that are useful, exciting, and engaging in terms of learning and, it turns out, in terms of video game play.  

Source: What is Gamification? and Why it Matters to L&D Professionals

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Worth Sharing: The 2016 Dean’s List: EdTech’s 50 Must-Read Higher Ed IT Blogs | EdTech Magazine

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Blogging about the hottest education technology issues, these admin all-stars, IT gurus, education community experts and classroom leaders have proven their worth to their peers.

Source: The 2016 Dean’s List: EdTech’s 50 Must-Read Higher Ed IT Blogs | EdTech Magazine

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Worth Sharing: The Crusade Against Multiple Regression Analysis | Edge.org

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A Good Read

There’s a certain cargo cult associated with these sorts of correlations.
If there are more than 3 or 4 variables that have an influence on something, we very quickly lose our ability to say anything meaningful about the situation. It’s true in health, the environment, and it’s also true in Education.
Knowing that the technique is terribly flawed and asking yourself—which you shouldn’t have to do because you ought to be told by the journalist what generated these data—if the study is subject to self-selection effects or confounded variable effects, and if it is, you should probably ignore them. What I most want to do is blow the whistle on this and stop scientists from doing this kind of thing. As I say, many of the very best social psychologists don’t understand this point.

Source: The Crusade Against Multiple Regression Analysis | Edge.org

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Worth Sharing: FDG 2015 Proceedings

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Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015)

Source: FDG 2015 Proceedings

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Doodling in Class to Help Attention.

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Let your students doodle in class. Encourage them to doodle in class. You might be surprised at the result.

I have a one-hour commute to and from school, and lately I’ve been listening to the radio (CBC) rather than music. I noticed that I have a much easier time paying attention to the radio when I’m driving than when I’m at home. I thought it might have something to do with the fact that I a part of my brain is preoccupied with driving, freeing up another part to listen to the radio. I’m currently teaching an Intro to Computers class and there’s a regular series on CBC called Spark that features interesting tech-related stories. The one I happened to be listening to was about how we are “so connected, we’re disconnected“.

I wanted to have my class listen to this, but I knew they wouldn’t pay attention if I simply played it in class, so I decided to turn it into an exercise. I couldn’t have them all go for a drive, so I decided to have them doodle in class. I remember getting into trouble regularly when I was in grade school for doodling. I always had the sense that it helped keep me occupied in an otherwise boring class, so I thought it was worth a try. They were going to have to put away all of their devices (phone, computer, etc.) and I would give them a piece of paper to draw on. Because I wanted to make it clear that I was not actually expecting them to take notes, I used a blank piece of legal sized paper (so it would look and feel different from what they are used to), AND to move it even farther out of the norm for them, I decided I would give each student one crayon to use for their doodling. Just one crayon – I didn’t want them spending time thinking about what colour to make things – just doodle.

The result was really quite wonderful. After the session was over, I collected and laid out their doodles for everyone else to see. It was really fun to see what they had produced. Even more fun was the reaction from the students – they really liked it and more than a few commented on how the doodling helped them to listen.

Imagine my surprise when this comes across my feed:

Schools are teaching sketchnoting as an innovative way to help students synthesize information that’s important. Doodlers are making connections from what they hear to what they draw.

Source: Making Learning Visible: Doodling Helps Memories Stick | MindShift | KQED News

 

I plan on doing this exercise again. In fact, I’m even thinking about having several designated “No Tech” days throughout the term. I’m not ready to completely ban tech in the class. I think that’s going overboard and besides, it seems pretty hypocritical in an Intro to Computers class.

I’m starting to wonder if perhaps this tech generation has been deprived of learning how to “be” without their devices. I plan on giving them some opportunities to learn, and just maybe a few will realize there can be value in attention. Most people aren’t nearly as good at multi-tasking as they think they are.

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Worth Sharing: How Rewards kill our Creativity – Yu-kai Chou & Gamification

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So the question is, how do we deal with this in a course setting, where the rewards are marks?

How Extrinsic Motivation kills our Creativity (Below is a snippet of Gamification Book: Actionable Gamification – Beyond Points, Badges, and Leaderboards. If you like this blog post, you will LOVE the book.) Remember when I mentioned that Core Drive 3: Empowerment of Creativity & Feedback is the golden Core Drive, where people use their creativity and […]

Source: How Rewards kill our Creativity – Yu-kai Chou & Gamification

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Being a Woman in Computer Science – A Cautionary Tale, Part 3 of 3, Now

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A1LWMN97 This is the conclusion of yesterday’s post. It picks up where the other left off, after I was driven out of my position at the University.

It took a long time to come to terms with what was done to me. I think the fact that I was in the final stages of completing my PhD kept me from completely falling apart – although in truth there were times before I quit when it was touch and go. I know this would please those who were happy to see me go, but they say happiness is the best revenge, and I can honestly say I am happier doing what I do now than I think I would have been had I not been driven out.

I began to publish a lot more work after I left and now have a pretty solid publication record. I even won an award as a grad student for my research from the very same university that drove me out. How’s that for ironic? This is a university that claims to value research and innovation. I also started this blog.

I’ve moved on. I don’t actually want to do “regular” computer science anymore. I’m still heavily involved in tech, but although I still consider myself to be a computer scientist, I no longer feel comfortable saying it out loud.

 

You can see the kinds of things I’m into now by perusing this blog.

or my farm site: Mink Hollow Rabbitry

4pegor the book site for my upcoming book,

 

 

 

 

 

 

or

gamification-10 even the book site for my next book.

 

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