Worth Sharing: Serious Games Today

Approximate Reading Time: < 1 minute A new resource well worth checking out! http://www.seriousgames.today Who Made This? This site was built by Digitalmill, Inc. Digitalmill is a consulting and development firm focused on games, videogames, and their related technologies led by Ben Sawyer.Based in Freeport, Maine, just … Continue reading

What’s the difference between serious games, educational games, and game-based learning? Episode 2

Approximate Reading Time: < 1 minute I recently posted a table explaining the differences between games, serious games, educational, games, GBL, etc.   I thought a concrete example might help to understand the distinctions. Say we are using The Parable of the Polygons to help a high school … Continue reading

What’s the difference between serious games, educational games, and game-based learning?

Approximate Reading Time: < 1 minute This question keeps coming up. Here’s a handy table to help. This is an updated version of the table I created back in 2015. Note: This image is not to be posted anywhere or re-used without my written permission. Citation: … Continue reading

Worth Sharing: Further LACK of evidence for Link Between Violent Video Games and Behaviour

Approximate Reading Time: < 1 minute Posted on 16 January 2018 Researchers at the University of York have found no evidence to support the theory that video games make players more violent. Source: No evidence to support link between violent video games and behaviour – News … Continue reading

Types of Game Perspectives | Mozzastryl

Approximate Reading Time: < 1 minute For anyone who’s ever wondered what it means for a game to be 1st person, isometric, top-down, etc, here’s a handy illustrated guide: Types of Game Perspectives | Mozzastryl. Here are some simplified images: 1 person likes this post. Like … Continue reading

The Edutainment Era – A Look at What Happened and Why.

Approximate Reading Time: < 1 minute I gave a keynote address at the inaugural EduGaming conference last year. As part of the preparation, I made this timeline:  The Edutainment Era – A Look at What Happened and Why. We are once again experiencing a rise in the popularity … Continue reading

Analyzing Games for Learning The Becker Lazy Test

Approximate Reading Time: 2 minutes Becker’s Lazy Test is something I developed some years ago as part of the 4PEG game assessment template (4PEG = 4 Pillars of Educational Games). When I am examining a game, I play it and see how far I can … Continue reading

Now Available: Introduction to Game Development Using Processing

Approximate Reading Time: < 1 minute  It’s finally out!! Introduction to Game Development Using Processing by Jim Parker This book guides you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games are created, and … Continue reading