- My name is Katrin Becker. This is my blog. It is about Digital Games, Educational Technology, Computer Science, Academia, and sometimes Rural Life and other notions. Comments are welcome but will be edited as necessary to maintain relevance.
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- Choose: Education OR Fun. Apparently, you can’t have both.
- » Top Ten Ways to Annoy a Gifted Child giftedguru.com
- Interesting Take on Gender Stereotyping in Comic Characters
- Why Education Publishing Is Big Business | Epicenter | Wired.com
- The dark side of Apple’s digital textbook utopia | VentureBeat
- Learning Outside the Box: Sweden debuts first classroom-less school | SmartPlanet
- SOPA Supporters
- Note to Faculty: Don’t Be Such a Know-It-All – Teaching – The Chronicle of Higher Education
- The Rise of the New Groupthink – NYTimes.com
- Gamasutra – Features – 7 Things To Know About HTML5
- Spectacularly Unsuccessful Executives (Forbes)
- The Value of the Designer Who Codes | Inc.com
- Janice Harper: Top Ten Reasons to Rethink Anti-Bully Hysteria
- My Wish for 2012
- What Americans Keep Ignoring About Finland’s School Success – Anu Partanen – National – The Atlantic
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Tag Archives: Game Studies
Gamasutra – Features – The Top 10 Weird Children Of Video Games and Neuroscience
Gamasutra – Features – The Top 10 Weird Children Of Video Games and Neuroscience. Here are the highlights: 1. People with no memory can remember playing Tetris 2. You can use the same drug to treat a heroin addiction … Continue reading
Does everything really need gamification?
Gamification Summit 2011 San Francisco. This seems to be the hot, hot, hot topic these days. There are conferences, books, and companies jumping on the bandwagon to bring you apps and more that can help you gamify your web space, … Continue reading
The Ludologist » Gamification Backlash Roundup
Nice summary. The Ludologist » Gamification Backlash Roundup. For me the most important comment is this one: Sebastian Deterding’s Pawned. Gamification and Its Discontents: “Games are not fun because they are games, but when they are well-designed.” Be the first … Continue reading
Violent games not to blame for youth aggression
Finally! A study that looks for the keys where they were lost rather than under the streetlight. Violent games not to blame for youth aggression. Ferguson found that depressive symptoms were a strong predictor for youth aggression and rule breaking, … Continue reading
Posted in General
Tagged Anti-Games, Game Studies, Games, Games in Society, Trouble in River City, Violence
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EA says single-player games are finished?
Frank Gibeau from EA says: I volunteer you to speak to EA’s studio heads; they’ll tell you the same thing. They’re very comfortable moving the discussion towards how we make connected gameplay – be it co-operative or multiplayer or online … Continue reading
What, EXACTLY is the problem with getting to play the bad guy in Medal of Honor?
Video Games – In Medal of Honor, Role Playing Includes Taliban – NYTimes.com. Real live soldiers are dying for the cause of freedom (not to mention piles of innocent bystanders), yet having the freedom to play what you want and … Continue reading
Posted in American Society
Tagged American Society, Anti-Games, Freedom, Game Studies, Games in Society, Life, Trouble in River City
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Time to End the Honeymoon for Game Studies
It’s not often that we get to see a new discipline be born and grow up these days, but that’s exactly what we have with Game Studies. Although there were indeed people looking at and writing about games before 2002 … Continue reading
Knowing ‘X’ does not imply knowing ‘Y’
Earlier this spring, I had a lovely conversation with a fellow game researcher and enthusiast (Jostein Hassel) about how digital games are related to non-digital games. I learned a lot from this conversation (more on that in an upcoming post). … Continue reading
Posted in General
Tagged Academia, Education, Educational Technology, Game Studies, Games in Society, Instructional Design, Technology
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