How Can Gamification be used to enhance PD and Training?

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This brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia

I was asked: In what ways can games, gamification and simulations be utilized to enhance professional development and training in education, and what challenges need to be addressed in implementing such programs?

My Field is: Applying game design principles to teaching and learning (= Gameful Learning)

This segment is part of an introduction to a book series I am working on. This series shows educators of all sorts how to make learning and instruction more gameful, and in the process increase engagement, enjoyment, satisfaction, and retention for BOTH the learners and the educators. For more on these books, go to: https://gameful-learning.com

There 3 books planned in the series. The order is independent. Each one addresses a different aspect of gameful learning.

  1. How to Bring Joy back to Learning By Making Your Classroom Gameful (Book 1)
  2. Death to Deadlines: Gamification and Other Subversive Thoughts on Formal Education (Book 2)
  3. The Complete Guide to Gameful Learning (Book 3)

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The Secret to Improving The Student Experience in Learning: Risk

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This brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia

I was asked: How can the integration of games, simulations, and gamification techniques create more immersive and effective learning experiences, and what evidence supports their impact on student outcomes?

HINT: It’s about risk.

My Field is: Applying game design principles to teaching and learning (= Gameful Learning)

This segment is part of an introduction to a book series I am working on. This series shows educators of all sorts how to make learning and instruction more gameful, and in the process increase engagement, enjoyment, satisfaction, and retention for BOTH the learners and the educators. For more on these books, go to: https://gameful-learning.com

There 3 books planned in the series. The order is independent. Each one addresses a different aspect of gameful learning.

  1. How to Bring Joy back to Learning By Making Your Classroom Gameful (Book 1)
  2. Death to Deadlines: Gamification and Other Subversive Thoughts on Formal Education (Book 2)
  3. The Complete Guide to Gameful Learning (Book 3)

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Things I’ve Learned over 40+ years of Teaching

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This brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia

I was asked: If you could give one piece of advice or share one key lesson you’ve learned throughout your career, what would it be?

My Field is: Applying game design principles to teaching and learning (= Gameful Learning)

This segment is part of an introduction to a book series I am working on. This series shows educators of all sorts how to make learning and instruction more gameful, and in the process increase engagement, enjoyment, satisfaction, and retention for BOTH the learners and the educators. For more on these books, go to: https://gameful-learning.com

There 3 books planned in the series. The order is independent. Each one addresses a different aspect of gameful learning.

  1. How to Bring Joy back to Learning By Making Your Classroom Gameful (Book 1)
  2. Death to Deadlines: Gamification and Other Subversive Thoughts on Formal Education (Book 2)
  3. The Complete Guide to Gameful Learning (Book 3)

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Pressing Challenges in Gamification

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This brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia

I was asked: What do you believe are the most pressing or intriguing challenges or trends in your field at the moment, and how are you addressing them?

My Field is: Applying game design principles to teaching and learning (= Gameful Learning)

This segment is part of an introduction to a book series I am working on. This series shows educators of all sorts how to make learning and instruction more gameful, and in the process increase engagement, enjoyment, satisfaction, and retention for BOTH the learners and the educators. For more on these books, go to: https://gameful-learning.com

There 3 books planned in the series. The order is independent. Each one addresses a different aspect of gameful learning.

  1. How to Bring Joy back to Learning By Making Your Classroom Gameful (Book 1)
  2. Death to Deadlines: Gamification and Other Subversive Thoughts on Formal Education (Book 2)
  3. The Complete Guide to Gameful Learning (Book 3)

 

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What I’m Excited About These Days…

Approximate Reading Time: < 1 minute

This brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia

I was asked: Can you share some insights into your current projects or areas of focus? What’s keeping you excited and motivated right now?

My Field is: Applying game design principles to teaching and learning (= Gameful Learning)

This segment is part of an introduction to a book series I am working on. This series shows educators of all sorts how to make learning and instruction more gameful, and in the process increase engagement, enjoyment, satisfaction, and retention for BOTH the learners and the educators. For more on these books, go to: https://gameful-learning.com

There 3 books planned in the series. The order is independent. Each one addresses a different aspect of gameful learning.

  1. How to Bring Joy back to Learning By Making Your Classroom Gameful (Book 1)
  2. Death to Deadlines: Gamification and Other Subversive Thoughts on Formal Education (Book 2)
  3. The Complete Guide to Gameful Learning (Book 3)

 

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My Core Principles…

Approximate Reading Time: < 1 minute

This brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia

I was asked: What are the core principles or philosophies that guide your work or approach to your field?

My Field is: Applying game design principles to teaching and learning (= Gameful Learning)

This segment is part of an introduction to a book series I am working on. This series shows educators of all sorts how to make learning and instruction more gameful, and in the process increase engagement, enjoyment, satisfaction, and retention for BOTH the learners and the educators. For more on these books, go to: https://gameful-learning.com

There 3 books planned in the series. The order is independent. Each one addresses a different aspect of gameful learning.

  1. How to Bring Joy back to Learning By Making Your Classroom Gameful (Book 1)
  2. Death to Deadlines: Gamification and Other Subversive Thoughts on Formal Education (Book 2)
  3. The Complete Guide to Gameful Learning (Book 3)

 

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This Time, For Sure….

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So, this time, I’m determined to get these done! We’ve had Covid, and a whole bunch of of other things vying for attention and time.

I am going to get at least one volume of this series done by the end of summer. It will be either Book 1 or Book 2.

This series shows educators of all sorts how to make learning and instruction more gameful, and in the process increase engagement, enjoyment, satisfaction, and retention for BOTH the learners and the educators. For more on these books, go to: https://gameful-learning.com

There 3 books planned in the series. The order is independent. Each one addresses a different aspect of gameful learning.

  1. How to Bring Joy back to Learning By Making Your Classroom Gameful (Book 1)
  2. Death to Deadlines: Gamification and Other Subversive Thoughts on Formal Education (Book 2)
  3. The Complete Guide to Gameful Learning (Book 3)

And, to help readers get to know me and my approach a little better, I am sharing a series of interviews and panel questions I did for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia

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I studied philosophy and engineering at university: Here’s my verdict on ‘job relevant’ education

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This is VERY important.
It’s why, when I teach CS, I focus on the kinds of skills and concepts that *I* still find useful, 30+years /after/ my degree.
THOSE are the core concepts.
I am NOT training people for jobs.
I have NO idea what kinds of jobs they will find.
The specific applications that are in use now will change.
What hasn’t changed much are the fundamentals of the systems.

With the job market changing so fast, the skills that have helped me excel as an engineer are not what you might imagine, writes Rosemary Barnes.

Source: I studied philosophy and engineering at university: Here’s my verdict on ‘job relevant’ education

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