Approximate Reading Time: < 1 minuteI’ve been doing some reorganizing. Over time, several recurring themes have emerged in my writing—some rooted in projects I’ve been working on for years, and others that seem to have quietly become projects while I wasn’t looking. Rather than have … Continue reading
Category Archives: Educational Technology
Approximate Reading Time: 2 minutesThe Becker Lazy Test is something I developed many years ago as part of my 4-PEG game assessment template. (4PEG = 4 Pillars of Educational Games). Some of that is described in detail in my book, Choosing and Using Digital Games … Continue reading
Approximate Reading Time: 7 minutesI have spent much of my life thinking about, and working with systems. Computer systems. Educational systems. Organizational systems. Family systems. Legal systems. Agricultural systems. Ecological systems. More recently, I have been thinking about how law firms might translate the … Continue reading
Approximate Reading Time: < 1 minuteThis article was written as a dialogue between me and Rowan, an instance of ChatGPT. Because the formatting is part of the joke, I’ve left it in PDF form. Be the first to like. Like Unlike … Continue reading
Approximate Reading Time: < 1 minuteThis is a podcast interview I did recently. https://www.universityxp.com/podcast/160 In this episode of Experience Points, serious games expert Katrin Becker explores why “good enough” may be more powerful than perfection in gamified learning. She argues that focusing on defined criteria … Continue reading
Approximate Reading Time: < 1 minuteA series about some of the adventures I’ve had and the things I’ve learned along the way while trying to live a sustainable, ethical life on a small farm in rural Alberta. (also on Substack) For anyone interested, I am … Continue reading
Approximate Reading Time: < 1 minuteEight years in the making….. It is the first volume of three, meant to be a super easy introduction to the whys and hows of meaningful gamification in an educational setting – both formal and corporate. It is a relatively … Continue reading
Approximate Reading Time: < 1 minuteThis brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia I was asked: Looking ahead, what innovations and trends do you anticipate in the … Continue reading