Approximate Reading Time: 2 minutes Excellence is not a zero sum game. I’ve been saying this for YEARS! Source: Opinion | Why Can’t Everyone Get A’s? I’ve been saying this for years! This is a big part of what I address in the essays of … Continue reading
Tag Archives: Instructional Design
Approximate Reading Time: 3 minutes Badges, Points, and Leader-boards, oh my! I’m working on a book – a series, actually – about gamifying learning, only lately, I’ve really been struggling with the term itself. GAMIFICATION Hmmmm. It just doesn’t seem to fit anymore. Is that … Continue reading
Approximate Reading Time: 2 minutes Too many graduates are not prepared to think critically and creatively, speak and write cogently, solve problems, comprehend complex issues, accept accountability, take the perspective of others, or meet employer expectations. What are YOU doing in your classes to address … Continue reading
Approximate Reading Time: < 1 minute It’s not the students’ fault. Not making marks random, and reducing the risks of failure are what gives students more room to really think. We owe them that. We need to get rid of compartmentalized grading entirely, and quit blaming … Continue reading
Approximate Reading Time: < 1 minute I am glad to see more evidence against this notion. It’s almost always a good idea to provide learning material in a variety of forms, but that’s not the same as “learning styles”. Â It may now be time to bury … Continue reading
Approximate Reading Time: < 1 minute It’s all too easy to be annoyed by students’ questions, until you realize their confusion might be your fault. Source: Turn Your Classroom Irritation Into Compassion There is a course at my former school that all computer science majors are … Continue reading
Approximate Reading Time: < 1 minute Or – How I Learned to Stop Worrying and Love the Blue Rule I have a colleague (thanks Patrick) who has a “Club Theory” for how we teach a discipline. It involves a metaphorical CLUB with distinct bumps in it. … Continue reading
Approximate Reading Time: 10 minutes This is the response to Ian Schreiber’s comments from the original draft post. (THANK YOU for the help!) Points Point values for quests is unclear – everything in the 1000s doesn’t seem arbitrary, sounds like it’s a system like … Continue reading