- My name is Katrin Becker. This is my blog. It is about Digital Games, Educational Technology, Computer Science, Academia, and sometimes Rural Life and other notions. Comments are welcome but will be edited as necessary to maintain relevance.
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“The difference between greatness and mediocrity is often how an individual views a mistake”
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- Choose: Education OR Fun. Apparently, you can’t have both.
- » Top Ten Ways to Annoy a Gifted Child giftedguru.com
- Interesting Take on Gender Stereotyping in Comic Characters
- Why Education Publishing Is Big Business | Epicenter | Wired.com
- The dark side of Apple’s digital textbook utopia | VentureBeat
- Learning Outside the Box: Sweden debuts first classroom-less school | SmartPlanet
- SOPA Supporters
- Note to Faculty: Don’t Be Such a Know-It-All – Teaching – The Chronicle of Higher Education
- The Rise of the New Groupthink – NYTimes.com
- Gamasutra – Features – 7 Things To Know About HTML5
- Spectacularly Unsuccessful Executives (Forbes)
- The Value of the Designer Who Codes | Inc.com
- Janice Harper: Top Ten Reasons to Rethink Anti-Bully Hysteria
- My Wish for 2012
- What Americans Keep Ignoring About Finland’s School Success – Anu Partanen – National – The Atlantic
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Tag Archives: Instructional Design
Instructional Media
This is a continuation of the conversation started earlier. This link looks like a good starting point – it lists a lot of important considerations related to the evaluation and selection of media. Sadly, much of it is out of … Continue reading
How Do You Evaluate and Assess Media for Instruction?
This question was asked on one of the LinkedIn groups (AECT: Association for Educational Communications and Technology) I belong to. It got me thinking…. I decided to move my part of the conversation here because the notion interests me. Here’s … Continue reading
The Decorative Media Principle in Action
There are thousands (maybe even millions) of examples of the Decorative Media Principle out there in the Internets. The Decorative Media Principle involves creating a visually pleasing background and other decorations for a worksheet, website, etc. that is usually thematically … Continue reading
Posted in General
Tagged Decorative Media Principle, Fail, Instructional Design, User Experience Design
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Communicating (a comment on Pidgin Learning by Clark Quinn)
Here’s a short post from Clark Quinn about making communication work even when we don’t really share the same language: Pidgin Learning Very nicely put. I’ve been mired the writing of two chapters of my book that talk about definitions, … Continue reading
Posted in General
Tagged Academia, Education, Instructional Design, Teaching & Learning
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The Decorative Media Principle
I’ve been looking around at a lot of educational sites and I keep running into the same thing. Many of them LOOK nice – I mean: they have nice colours, cute or otherwise appealing characters and graphics; some of them … Continue reading
Posted in General
Tagged Education, Educational Technology, Instructional Design, Teaching & Learning, User Interfaces
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Thoughts on Ed Theories: Cognitive Load
Forgive me, I come from Science. “Theory” means something different in science from what it means in education. It seems that in education we can label any notion we have about how things work as a theory – and then … Continue reading
Why can’t EdTechs get along with IT, and how that effects Education
Why do so many people in Ed Tech denigrate people who actually know tech? Isn’t knowing tech supposed to be a good thing? Do people with Education degrees feel that they are somehow better than the rest of us because … Continue reading
Knowing ‘X’ does not imply knowing ‘Y’
Earlier this spring, I had a lovely conversation with a fellow game researcher and enthusiast (Jostein Hassel) about how digital games are related to non-digital games. I learned a lot from this conversation (more on that in an upcoming post). … Continue reading
Posted in General
Tagged Academia, Education, Educational Technology, Game Studies, Games in Society, Instructional Design, Technology
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