- My name is Katrin Becker. This is my blog. It is about Digital Games, Educational Technology, Computer Science, Academia, and sometimes Rural Life and other notions. Comments are welcome but will be edited as necessary to maintain relevance.
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- Choose: Education OR Fun. Apparently, you can’t have both.
- » Top Ten Ways to Annoy a Gifted Child giftedguru.com
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- The dark side of Apple’s digital textbook utopia | VentureBeat
- Learning Outside the Box: Sweden debuts first classroom-less school | SmartPlanet
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- Note to Faculty: Don’t Be Such a Know-It-All – Teaching – The Chronicle of Higher Education
- The Rise of the New Groupthink – NYTimes.com
- Gamasutra – Features – 7 Things To Know About HTML5
- Spectacularly Unsuccessful Executives (Forbes)
- The Value of the Designer Who Codes | Inc.com
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Tag Archives: Games in Society
Nerds and Male Privilege
Hear, hear: Nerds and Male Privilege. Y’see, one of the issues that nerd girls face is the fact that they are seen as girls first and anything else second. And before you flood my comments section demanding to know … Continue reading
Comments on Bartle: ‘Current Social Games Are Not Fun’
Gamasutra – News – Gamelab 2011: MUD Creator Bartle: ‘Current Social Games Are Not Fun’. (June 30, 2011) Mostly, I agree. Most games on Facebook, “despite being called social, are basically solo games, with a veneer, just a simple layer … Continue reading
The Ludologist » Gamification Backlash Roundup
Nice summary. The Ludologist » Gamification Backlash Roundup. For me the most important comment is this one: Sebastian Deterding’s Pawned. Gamification and Its Discontents: “Games are not fun because they are games, but when they are well-designed.” Be the first … Continue reading
Violent games not to blame for youth aggression
Finally! A study that looks for the keys where they were lost rather than under the streetlight. Violent games not to blame for youth aggression. Ferguson found that depressive symptoms were a strong predictor for youth aggression and rule breaking, … Continue reading
Posted in General
Tagged Anti-Games, Game Studies, Games, Games in Society, Trouble in River City, Violence
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EA says single-player games are finished?
Frank Gibeau from EA says: I volunteer you to speak to EA’s studio heads; they’ll tell you the same thing. They’re very comfortable moving the discussion towards how we make connected gameplay – be it co-operative or multiplayer or online … Continue reading
What, EXACTLY is the problem with getting to play the bad guy in Medal of Honor?
Video Games – In Medal of Honor, Role Playing Includes Taliban – NYTimes.com. Real live soldiers are dying for the cause of freedom (not to mention piles of innocent bystanders), yet having the freedom to play what you want and … Continue reading
Posted in American Society
Tagged American Society, Anti-Games, Freedom, Game Studies, Games in Society, Life, Trouble in River City
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Knowing ‘X’ does not imply knowing ‘Y’
Earlier this spring, I had a lovely conversation with a fellow game researcher and enthusiast (Jostein Hassel) about how digital games are related to non-digital games. I learned a lot from this conversation (more on that in an upcoming post). … Continue reading
Posted in General
Tagged Academia, Education, Educational Technology, Game Studies, Games in Society, Instructional Design, Technology
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Yet another “Trouble in River City” Article – this one by SUSAN GREENFIELD
I’ve actually been pondering this since it first came out. I’m getting pretty tired of the “Games are bad for society” rhetoric. Why can’t people get past hating things and look at something that can actually make a difference, like … Continue reading

