This is Part 4 in my continuing saga of my current iteration of a gamified course.
Last time I ended with a high-level course map.
Maybe you can see why many of these “modules” actually need to be interleaved.
So that means that my pre-test idea isn’t going to work. On the plus side, this mapping helps me to see what it is I’m actually doing in my class. I plan to share these with my students so they can see too.
Tune in tomorrow for the next step in my course design.
These are the details of each “module”:





If you are
interested in following my course journal, watch for the “Gamification 101” heading.
Also, for more information on gamification, check out my website here.







