Sandy Hook Shooting: Video Game Violence Isn’t to Blame |

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Sandy Hook Shooting: Video Game Violence Isn’t to Blame |

Yesterday, Senator Jay Rockefeller introduced a bill calling on the National Academy of Sciences to “study” video game violence on children. Speaking of the recent Brown v. EMA Supreme Court decision, which criticized the existing research as inconsistent and methodologically flawed, Rockefeller stated, “Recent court decisions demonstrate that some people still do not get it. They believe that violent video games are no more dangerous to young minds than classic literature or Saturday morning cartoons. Parents, pediatricians and psychologists know better. These court decisions show we need to do more and explore ways Congress can lay additional groundwork on this issue. This report will be a critical resource in this process.”

This sort of knee jerk reaction isn’t new, of course. It happened long before there were videogames – even long before electricity. The development of the printing press brought with it dire warnings about how access to the Bible by “ordinary people” would ruin society.

Why do we insist on trying to blame the latest new media development for society’s ills? Are we really that dumb? Or are we just that lazy?

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Sandy Hook Shooting: Video Game Violence Isn’t to Blame | — 1 Comment

  1. Maybe our fear of computer games is the same as any fear of what we don’t understand and can’t control — and there are lots of people who believe that they are incapable of understanding computer code. Frankly, (some) programmers/software engineers/computer scientists have contributed to that perception… or at least we have not always taken a position against it. If everyone knew (a little about) how to program, a fringe benefit might be that it would improve the quality of our response to violence.

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