~ A record of places on the web I want to remember ~
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course-builder – Course Builder – Google Project Hosting
Course Builder is our experimental first step in the world of online education. It packages the software and technology we used to build our Power Searching with Google online course. We hope you will use it to create your own online courses, whether they’re for 10 students or 100,000 students. You might want to create anything from an entire high school or university offering to a short how-to course on your favorite topic. Course Builder contains software and instructions for presenting your course material, which can include lessons, student activities, and assessments. It also contains instructions for using other Google products to create a course community and to evaluate the effectiveness of your course. To use Course Builder, you should have some technical skills at the level of a web master. In particular, you should have some familiarity with HTML and JavaScript.
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The Norton FIELD GUIDE To WRITING
www.wwnorton.com/write is open to all readers of Norton composition books-and to anyone who wants to be a better writer or researcher.
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Education Nation: Why Educators Aren’t Sold On Video Games
Day two of NBC’s Education Nation summit highlighted the potential for video games to tailor material to a student’s individual level and allow teachers to track student progress. But while games can provide valuable information about how students learn, there is still little evidence that video games positively impact student achievement. And many teachers are skeptical about incorporating games in the classroom, even if it means students would be more invested in lessons. During a Monday panel on gaming in the classroom, educators brought up some of their main concerns with the emerging technology. Todd Beard, a K-12 technology teacher in Flint, Mich., said his students have trouble transferring skills they learn playing educational games in class to paper-based tests. While his students may appear to master skills during a video game, they forget it when they’re taking an assessment later. Beard tells his students, “It’s the same thing, you just did that,’” he said. He believes his students aren’t as invested in tests because they aren’t as fun as the games. “I feel like they’re learning [skills], but I have to prove that on an assessment,” Beard added.
