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Michael Geist – Canadian Copyright Reform In Force: Expanded User Rights Now the Law
This morning, the majority of Bill C-11, the copyright reform bill, took effect, marking the most significant changes to Canadian copyright law in decades. While there are still some further changes to come (the Internet provider notice-and-notice rules await a consultation and their own regulations, various provisions related to the WIPO Internet treaties await formal ratification of those treaties), all the consumer oriented provisions are now active.
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Games on Games project « G|A|M|E
The Games on Games project originates from the hypothesis that it is possible and fruitful to critique videogames and their related themes by adopting their own forms, mechanics and languages. The meta-referential intention to transpose scientific research from written word to the playing field opens up a range of different challenges, such as:
Is it always necessary to employ verbal languages to produce texts on games and their related practices and cultures? Or is it possible to create meta-pieces, “Games on Games,” reflecting on some aspects of play using ludic mechanics and conventions?
What are the distinctive characteristics of Games on Games? What are their limits and their argumentative, rhetoric and persuasive potentialities? Are Games on Games able to highlight some elements of play practices more effectively than traditional texts? Can they make visible some characteristics of ludic practices that could otherwise remain undervalued or even invisible?
Where I’ve Been (to Nov. 10 2012)
Approximate Reading Time: < 1 minute
