Where I’ve Been Online (Jun 14, 2014)

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  • “What contributed to the evolution of faces in the ape-like ancestors of humans? The prehistoric version of a bar fight —over women, resources and other slug-worthy disagreements, new research from the University of Utah scheduled for publication in the journal Biological Reviews on June 9 suggests.

    University of Utah biologist David Carrier and Michael H. Morgan, a University of Utah physician, contend that human faces —especially those of our australopith ancestors—evolved to minimize injury from punches to the face during fights between males. The findings in the paper, titled “Protective buttressing of the hominin face,” present an alternative to the previous long-held hypothesis that the evolution of the robust faces of our early ancestors resulted largely from the need to chew hard-to-crush foods such as nuts.”

    tags:violence faces anthropolgy

  • “I’m sorry for…
    This is wrong because…
    In the future, I will…
    Will you forgive me?”

    tags:apology education classroom management sorry

  • “A logical fallacy is a flaw in reasoning. Logical fallacies are like tricks or illusions of thought, and they’re often very sneakily used by politicians and the media to fool people. Don’t be fooled! This website has been designed to help you identify and call out dodgy logic wherever it may raise its ugly, incoherent head.”

    tags:logical fallacies logic philosophy arguments

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Teachers Surveyed on Using Games in Class | Games and Learning

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Teachers Surveyed on Using Games in Class | Games and Learning.

Some new numbers worth looking at.

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Hugh Jackman, TI And LL Cool J Rapped ‘The Music Man’ – Digg

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Hugh Jackman, TI And LL Cool J Rapped ‘The Music Man’ – Digg.

I’d love to see them do, “Ya Got Trouble”. I’ve always thought that it would make a good theme song for the violence in videogames debate. I even have some alternate lyrics.

Hugh Jackman, TI And LL Cool J Rapped 'The Music Man' - Digg

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Where I’ve Been Online (Jun 7, 2014)

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  • “Canada has been a strong performer in post-secondary education and skills development for many years. On key measures we are at or near the top of international rankings and highly skilled Canadians contribute to economic prosperity, social innovation, and political and community well-being.

    But there are signs that Canada’s performance may be deteriorating and, despite a commitment to equality, opportunities and achievement in skills and higher education have been poorly distributed across regions and groups. A new report from Canada 2020, Skills and Higher Education: Towards Excellence and Equity, reveals that we are not doing enough to achieve the levels of excellence and equity in skills and higher education we need to sustain a prosperous economy and fair society.”

    tags:equity, skills, higher education, education, canada

  • “At this very moment an instructional designer somewhere in the world is making a very important decision. In a perfect world, this decision is being made near the beginning of the project. Learning & performance objectives are aligned with organizational outcomes and they’ve been confirmed with stakeholders. Subject matter experts and actual learners have been engaged in the project. And then the decision.”

    tags:decisions, learning, media, elearning

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Smoke and Mirrors: Slipping math scores don’t equal a crisis, says math conference panel

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Slipping math scores don’t equal a crisis, says math conference panel.

Sure. And if you believe this, I have some stuff I’d like to sell you……

Our students are dropping in math scores, compared to where they were 10 years ago, BUT we are reassured that it doesn’t matter? Nothing to see here…..

“In numeracy, we were below the average for our adults,” said McGarvey. “Our 16-24- year-olds certainly do better in numeracy than the 45-50-year olds and the 55-65-year-olds … This sort of proved to me that, yes, the mathematics that 15-year-olds and teenagers are doing is more helpful in terms of them developing problem-solving skills than perhaps some of our adults who are complaining about mathematics in the schools.”

Since when did we start to assume that math ability remained constant, OR that adult math skills were directly related to the math we learned (or didn’t learn) in school?

This is statistical smoke and mirrors, and their claim that the differences between adult and youth numeracy levels indicate all’s well ONLY holds water if the differences were the same 10 years ago. Were they? If those numbers are not available for comparison, then making ANY claims about the meaning of these values for this year are fabrications.

We KNOW that knowledge and skills tend to drop off over time if they are not used, and the kinds of math that we learn in school are not the kinds normally needed in every day life, so it would stand to reason that math skills would be lower in adults, … which means this comparison is meaningless.

Cognitive Dissonance in action. The people doing the talking have an investment in being right. The “new” approach to teaching math HAS to be better than the old, otherwise they are wrong.

The president of the Alberta Teachers’ Association said what PISA measures is very narrow compared to what Alberta’s education system tries to teach students.

“The Alberta curriculum is far more complex,” Mark Ramsankar said. “We talk about student agency, we talk about ingenuity and creativity. PISA doesn’t measure that.”

So, it’s OK. Never mind the fact that our kids are doing more poorly at the math skills we’ve been measuring we are to trust that they are doing *much* better at a whole pile of things we aren’t measuring.

Sure.

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Canine hip dysplasia genes identified

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  • “Canine hip dysplasia (CHD) plays a central role in the selection of breeding animals ever since modern dog breeding began. This inherited condition is common in all dog breeds as well as in mongrels. Researchers at the Institute for Animal Breeding and Genetics at the University of Veterinary Medicine Hannover Foundation (TiHo), has identified important genetic variants and their interrelated pathways for the pathogenesis of CHD in German Shepherds. The scientists genotyped more than 1000 German Shepherds and screened a large number of single nucleotide polymorphisms (SNPs) for their association with CHD. Professor Dr. Ottmar Distl and his doctoral student Lena Fels have published their research results in the international online journal PLOS ONE (http://dx.plos.org/10.1371/journal.pone.0096618). “

    tags:canine hip genes

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7 [NOT] Key Learning Points on Gamification | Axonify

Approximate Reading Time: 2 minutes

ID-100263233This came across my feed today. I can’t leave this unanswered, because I’m really getting tired of this sort of unfounded sales drivel.

7 Key Learning Points on Gamification | Axonify.

Now, I do not know these people or this company, and I have no personal beef. I’m using this article as a way to highlight some of what’s really wrong with the corporate gamification ‘scene’, and why, if they continue pushing this stuff, they will be responsible for yet another failed fad.

I actually think gamification done right ISN’T a fad. Some of it is indeed new, but a lot of it is simply good teaching, and gamification is a handy umbrella term for a collection of ideas that didn’t have anything to unify them till now.

 

Let’s go through them in order:

Learning Point #1: Game Popularity is a Formula

Yeah. Right. The idea that you can guarantee success by following a formula is the kind of magical thinking that gave us software engineering. You know the kind that believes that hiring dozens of mediocre programmers and making them follow a formal “process” will result in well designed, bug-free software.

Making a good game is HARD. There is no simple formula.

The author claims that their company has figured out the formula as a result of testing and releasing 100’s of games. The formula, they say, is to make the game multi-level, challenging and fun. I suppose 30+ years of research into games and game design isn’t worth mentioning. This is NOT new, and they sure as heck didn’t invent it.

Learning Point #2: Game Play Variety is Critical

Of course. We’ve known for decades that this kind of variety is critical in learning. Also not new, nor did they uncover any special secret here.

Learning Point #3: Leaderboards Drive Competition & Community

Maybe in marketing, but NOT, I repeat NOT true in learning generally. In fact more and more we are realizing that competition is counter productive when it comes to learning. It also tends to destroy community.

Learning Point #4: Physical Rewards are Key to Participation

Also not true. What IS key to participation is that the rewards be meaningful. Now I suppose if you can only think in terms of material stuff, then, sure, physical rewards are better than virtual ones. By the word physical is not the opposite of virtual. Real Life is (sort of – I’m not convinced that all words have opposites, but this comes closer).

Learning Point #5: Learners Prefer the Term “Coach” Over “Avatar”

Whatever.

Learning Point #6: Employees Like to See Their Progress

Everyone likes to get feedback and see that they are progressing. This isn’t news.

Learning Point #7: Social

What? The first 6 “points” were actually statements of some sort, and now we get a single word as if we’re supposed to know exactly what it is about “social” that’s key. A lot of people actually DON’T like to socialize in the way that most salespeople think. I suspect most salespeople are extroverts and can’t even begin to imagine that there might be people who don’t think exactly like they do. The article says that 15% of their users engage socially every day. That actually doesn’t sound like a lot to me.

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Where I’ve Been Online (May 24, 2014)

Approximate Reading Time: 2 minutes
  • “very friend I have with a job that involves picking up something heavier than a laptop more than twice a week eventually finds a way to slip something like this into conversation: “Bro,1 you don’t work hard. I just worked a 4700-hour week digging a tunnel under Mordor with a screwdriver.”

    They have a point. Mordor sucks, and it’s certainly more physically taxing to dig a tunnel than poke at a keyboard unless you’re an ant. But, for the sake of the argument, can we agree that stress and insanity are bad things? Awesome. Welcome to programming.”

    tags:programming sucks humour coding

  • “A few months back we took an in-depth look at MIT’s free online Introduction to Computer Science course, and laid out a self-study time table to complete the class within four months, along with a companion post providing learning benchmarks to chart your progress. In the present article, I’ll step back and take a much more broad look at com-sci course offerings available for free on the internet, in order to answer a deceptively straightforward question: is it possible to complete the equivalent of a college bachelor’s degree in computer science through college and university courses that are freely available online? And if so, how does one do so?”

    tags:computer education programming online learning curriculum

  • “The reason for the proliferation of so many fake quotes attributed to Einstein is that he has become synonymous with genius and wisdom. Surely, if Einstein had said these things, then they must be wise indeed!

    This post will examine popular quotes on the internet that have been falsely or mistakenly attributed to Albert Einstein.

    I will update this page as more fake Einstein quotes circulate the internet. Please post a comment for any questions or corrections.”

    tags:fake einstein quotes

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