Approximate Reading Time: < 1 minuteI recently posted a table explaining the differences between games, serious games, educational, games, GBL, etc. I thought a concrete example might help to understand the distinctions. Say we are using The Parable of the Polygons to help a high school … Continue reading
Category Archives: Serious Games
Approximate Reading Time: < 1 minuteThis question keeps coming up. Here’s a handy table to help. This is an updated version of the table I created back in 2015. Note: This image is not to be posted anywhere or re-used without my written permission. Citation: … Continue reading
Approximate Reading Time: < 1 minuteI am thrilled to announce that my book is now available. This book is full of lists and practical advice on how to use games in the classroom. It takes you from the theories that underpin both learning and teaching … Continue reading
Approximate Reading Time: < 1 minuteFor a long time now, this paper has been the most popular paper on my academia.edu collection, and I finally figured out why…… Turns out, this paper is required reading in a number of courses, both at the undergrad and … Continue reading
Approximate Reading Time: < 1 minuteProceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015) Source: FDG 2015 Proceedings Be the first to like. Like Unlike … Continue reading
Approximate Reading Time: < 1 minuteI love lists, so lists of lists have to be even better, right? This one is. Posted on the LinkedIn GLS (Games + Learning + Society) Forum by Anuar Andres Lequerica. Re-posted here with permission. Many serious games databases are just list … Continue reading
Approximate Reading Time: < 1 minuteClearly, we still have a LONG way to go, and a lot of work to do. Citing ‘violent threats,’ SXSW canceled a panel about harassment in games, as well as a pro-GamerGate panel that cropped up as a counterpunch. But … Continue reading
Approximate Reading Time: < 1 minuteHere’s a great resource for anyone interested in using games and gamification in the classroom. Source: The Ultimate Alternate Reality Gamified Transmedia Classroom Toolkit Be the first to like. Like Unlike … Continue reading