Does Greater Complexity in a Game Equal More Fun?

Approximate Reading Time: 1 minuteNope. Certainly not always; I would even go so far as to say that there is a point of diminishing return. At some point a game can become so complex that it becomes too much. Looking at complexity with respect … Continue reading

Worth Sharing: Doing Educational Gaming Right

Approximate Reading Time: < 1 minuteA few weeks ago, I had the pleasure of playing Upper One Games’ Never Alone, or Kisima Injitchuna. It was a relatively simple puzzle-platformer game that on the merits of gameplay doesn’t do anything too drastic from the norm. However, … Continue reading

Games vs Game-based Learning vs Gamification : New Infographic, but still wrong.

Approximate Reading Time: < 1 minuteThis same group (Upside Learning) posted a very similar infographic back in June. Although a few things have been changed, the table they present to show the differences is identical to the one they published in June. Sadly, it may … Continue reading

Worth Sharing: The Post-Mortem on the APA’s Dead-On-Arrival Policy Statement On Video Games | Christopher J. Ferguson

Approximate Reading Time: 2 minutesAnyone else see the irony in the fact that violence and video games prompts so much anger? This ‘debate’ (I hesitate to call it a debate because that implies civility, and we don’t really seem to have that here.) has been raging … Continue reading

Can a serious game still be effective if no-one plays it?

Approximate Reading Time: < 1 minuteI’m not sure how I feel about putting a cutsie skin on tetris when the blocks are made to represent slaves (i.e. people) and the ‘board’ is a slave ship. I think I get the idea they are trying to … Continue reading