Approximate Reading Time: 6 minutesI was asked this question yesterday. I may be paraphrasing, but this was the essence of it. It was a good question. I was among a group of peers, but I was also in a position where I didn’t want … Continue reading
Category Archives: Educational Technology
Approximate Reading Time: 2 minutesThanks to the mini-feed from FaceBook, I saw this Blog from Mark Guzdial. It is a MUST READ for anyone concerned about the enrollment malaise the computer science departments continue to face. http://www.amazon.com/gp/blog/post/PLNKUURHQRKBJYSU Here’s an excerpt: “Colin Potts, a professor … Continue reading
Approximate Reading Time: < 1 minuteThank you Freeman Dyson. http://www.edge.org/documents/archive/edge219.html#dysonf “In the modern world, science and society often interact in a perverse way. We live in a technological society, and technology causes political problems. The politicians and the public expect science to provide answers to … Continue reading
Approximate Reading Time: 2 minutesAmong the points highlighted in Clark’s recent article trashing serious games are that “…the research shows no instructional advantages of games over the other instructional approaches (such as lectures)…” and that “only poorly designed studies find learning benefits from games“. … Continue reading
Approximate Reading Time: 2 minutesClark, R. E. (2007). Learning from Serious Games? Arguments, Evidence, and Research Suggestions. EDUCATIONAL TECHNOLOGY, May-June 2007, 56-59. Richard E. Clark says, “My goal in this column is to offer a brief view of the current state of the evidence … Continue reading
Approximate Reading Time: 2 minutesI have recently been working on a new methodology for the analysis of commercial video games in order to uncover mechanisms used to support learning. I am calling this new approach Instructional Ethology. It combines structural analysis based on black … Continue reading
Approximate Reading Time: < 1 minuteI was at a conference recently, at a workshop where we were given an exercise that included a brainstorming activity. Among the guidelines was the now-all-too-common refrain: “There are NO wrong answers!” Poppycock. There are too wrong answers! Plenty of … Continue reading
Approximate Reading Time: 2 minutesI’ve noticed that quite a few big names in ID (Instructional Design: Papert, Schank, Merrill,..) have backgrounds in AI (Artificial Intelligence, rather than the other AI) I find this a little disconcerting. In some sense the application of concepts from … Continue reading