Gamification: What are the motivators of those designing and delivering this gamified training?

Approximate Reading Time: 2 minutes I happened across some posts by noted Gamification advocate Karl Kapp the other day. I’ll talk more about those in upcoming posts. First there is something I’d like to clear up. While I like Dr. Kapp’s books, I also have some … Continue reading

Worth Sharing: LucidLearning’s The Ultimate Alternate Reality Gamified Transmedia Classroom Toolkit

Approximate Reading Time: < 1 minute Here’s a great resource for anyone interested in using games and gamification in the classroom. Source: The Ultimate Alternate Reality Gamified Transmedia Classroom Toolkit Be the first to like. Like Unlike … Continue reading

Worth Repeating: Deterding’s 9.5 Theses on the Power and Efficacy of Gamification

Approximate Reading Time: < 1 minute There seems to be continued confusion about the distinctions between games, gamification, and game based learning. This talk by Sebastian Deterding is now several years old, but it’s as relevant now as it was then. This talk focuses on gamification; … Continue reading

Gamification 101[18]: End of Week Three

Approximate Reading Time: < 1 minute This is Part 18 in my continuing saga of my current iteration of a gamified course. Most of my students are well on their way. We have spent a lot of time talking about the way the course is organized … Continue reading

Worth Sharing: Digital badges hit the big time in higher ed

Approximate Reading Time: < 1 minute It’s not the badges that are meaningful – it’s what they represent. If the the thing they represent is meaningful then the badge is meaningful. It also helps if the badge is recognized as a form of credential. Interesting that this … Continue reading

What Could Be Gained If Every Course at Your School Were Gamified?

Approximate Reading Time: 2 minutes What if all instructors could access the students’ badges (or other credentials). This could ultimately have far-reaching implications for how students earn credit, what kind of work they are required to do in their classes, and more. I once designed an inquiry-based … Continue reading

Gamification 101[17]: What Does a Gamified Grading Application Need to Have?

Approximate Reading Time: 3 minutes This is Part 17 in my continuing saga of my current iteration of a gamified course. As I’ve said before, current course management systems don’t have the flexibility required to accommodate a gamified design such as mine (here and here). … Continue reading

Is Your Great New Instructional Strategy Simply Exchanging One Group of Disengaged Learners for Another?

Approximate Reading Time: < 1 minute I’m really glad that some people are finally starting to realize the value that introverts bring to the table (The Power of Introverts: A Manifesto for Quiet Brilliance; The Benefits of Being an Introvert; ). Yesterday’s post highlighted the current … Continue reading