Approximate Reading Time: 6 minutesAnd 12 ways in which these ideas are problematic. Gamification is generally defined as the use of game design elements in non-game contexts. Fair enough. But this is pretty much where the article goes off the rails. (She’s not alone). … Continue reading
Category Archives: Gamification
Approximate Reading Time: < 1 minuteDeath to Deadlines: Gamification and Other Subversive Thoughts on Formal Education With any luck at all, this book will save you countless hours heading down rabbit holes. While you might find something wonderful in those rabbit holes, this book will … Continue reading
Approximate Reading Time: < 1 minuteHere is the current Table of Contents for Gamification 101 (Book 1) Gamification 101: An Inquiry Based Journey Part 1 – Background Prologue What s Gamification? A Description of the Course Part 2 – The Journal Reflecting on Previous Versions … Continue reading
Approximate Reading Time: < 1 minuteI’ve decided to split my new book into two parts. Book 1 working title – Gamification 101: An Inquiry Based Journey ~ 150-200 pages; likely retail price: under $30 This book is written as a kind of journal that describes the … Continue reading
Approximate Reading Time: < 1 minuteA new semester means a new set of students doing my “internet stalking” quest. This an adaptation of an assignment created by Robert Runte (ULeth), where students choose an anonymous blog and try to find out as much as they … Continue reading
Approximate Reading Time: 2 minutesSurvival of the Fittest (Gamification) by http://simplifyingradicals2.blogspot.ca/ Tuesday, May 10, 2016 I start class by explaining to the students that they have been cast on a reality TV show called “Survival of the Fittest”. This is the letter I give them: … Continue reading
Approximate Reading Time: < 1 minuteNow that term is over and I get back into writing my Gamification Book, here is something to think about. It is similar to Seven Key Elements of Gamification, Plus or Minus Two post from 2 years ago. “Gamification is using … Continue reading
Approximate Reading Time: < 1 minuteSo the question is, how do we deal with this in a course setting, where the rewards are marks? How Extrinsic Motivation kills our Creativity (Below is a snippet of Gamification Book: Actionable Gamification – Beyond Points, Badges, and Leaderboards. If … Continue reading