Tag Archives: Game Studies

Designing Things You Don’t Understand

Just because you use some application or piece of software does not mean you know it. There is a reason why race car drivers often start out as (professional or amateur) mechanics: In order to get the best performance out … Continue reading

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Why Educational Games are still boring…

One of the things I keep coming up against again and again is the ‘language’ problem. Having come from computer science and only recently introduced to ‘formal’ education (I”ve been teaching at university for ~30 years), I was at first … Continue reading

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More Trouble in River City

Here’s a well-written explanation for why most of the media-effects studies really don’t tell us anything: WHY VIDEO GAME RESEARCH IS FLAWED By CHRIS LAVIGNE Studies that spread the idea that video games are harmful to children are conducted by … Continue reading

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Posted in Academia, Anti-Games, Game Studies, General, Trouble in River City, Violence | Tagged , , , , , , | Leave a comment

Yet another “Trouble in River City” Article – this one by SUSAN GREENFIELD

I’ve actually been pondering this since it first came out. I’m getting pretty tired of the “Games are bad for society” rhetoric. Why can’t people get past hating things and look at something that can actually make a difference, like … Continue reading

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Posted in Anti-Games, Game Studies, Games, Games in Society, Trouble in River City | Tagged , , , , , | Leave a comment

Videogames – Ya Got Trouble!~

Some years ago I was at a conference where Dmitri Williams was talking about the social history of videogames. He made reference to this song as a way of illustrating how the societal reaction to videogames isn’t really new. Since … Continue reading

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Posted in Anti-Games, Educational Technology, Game Studies, Games in Society, Silliness, Trouble in River City, Violence, Virtual Learning Environments | Tagged , , , , , , , , | Leave a comment

What is a Game? [Part 1]

What is a Game? Games are classified in many different ways and even after going round and round repeatedly, we still can’t seem to agree on what a game actually is. Here are a few examples: Some examples of casual … Continue reading

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Posted in Academia, Artificial Intelligence, Educational Technology, Game Studies, Games | Tagged , , , , | Leave a comment

R.E.Clark is at it again….

Clark, R. E. (2007). Learning from Serious Games? Arguments, Evidence, and Research Suggestions. EDUCATIONAL TECHNOLOGY, May-June 2007, 56-59. Richard E. Clark says, “My goal in this column is to offer a brief view of the current state of the evidence … Continue reading

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Posted in Academia, Educational Technology, Game Studies, Games, Instructional Design, Teaching & Learning | Tagged , , , , , , | Leave a comment

On Game Length

On Game Length [started Dec. 4 2006] http://www.gamasutra.com/features/20061201/qotw_01.shtml Talks about the length of games. This is of value to me because [I say] long games are ill-suited to school environments. School learning comes in bite-sized chunks, single lessons; units that … Continue reading

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Posted in Game Studies, Teaching & Learning | Tagged , | Leave a comment