Approximate Reading Time: 2 minutesThis is Part 8 in my continuing saga of my current iteration of a gamified course. So far I have talked about deadlines, the difficulty of modularizing, scoring, and the quests. I finished reviewing my quests from the last year. Most … Continue reading
Category Archives: Educational Technology
Approximate Reading Time: 3 minutesThis is Part 7 in my continuing saga of my current iteration of a gamified course. It’s time to talk about the quests. Let me get this out of the way right at the start. It really isn’t necessary to call … Continue reading
Approximate Reading Time: 2 minutesThis is Part 6 in my continuing saga of my current iteration of a gamified course. In a course where assessment is primarily attainment based rather than time-based, and that uses criterion-referenced rather than norm-referenced measures, getting the learning tasks (assignments, quests, etc.) right is … Continue reading
Approximate Reading Time: < 1 minuteThis is Part 4 in my continuing saga of my current iteration of a gamified course. Last time I ended with a high-level course map. Maybe you can see why many of these “modules” actually need to be interleaved. So that … Continue reading
Approximate Reading Time: < 1 minuteLast year I was invited to do an interview for a local TV station. I know this isn’t a big deal for many of my game colleagues, but I don’t get on TV very often so for me it’s kind … Continue reading
Approximate Reading Time: < 1 minuteThis is Part 4 in my continuing saga of my current iteration of a gamified course. Last time I ended with a high-level course map. Maybe you can see why many of these “modules” actually need to be interleaved. So that … Continue reading
Approximate Reading Time: 2 minutesThis is Part 3 in my continuing saga of my current iteration of a gamified course. I had decided to modularize the course so I could offer my students pre-tests. This is the kind of course where many students will already know … Continue reading
Approximate Reading Time: < 1 minuteThis is Part 2 in my continuing saga of my current iteration of a gamified course. Last time I mentioned one of the changes I implemented last year was to offer small bonuses for getting things in by a particular … Continue reading