Approximate Reading Time: < 1 minuteIEEE-GEM.ORG. There’s still time to submit your proposals. The IEEE Consumer Electronics Society is pleased to announce the 2015 IEEE Games, Entertainment, and Media (GEM) Conference, the seventh conference in a series of successful IEEE Game Innovation Conferences. The venue … Continue reading
Katrin Becker
Approximate Reading Time: < 1 minuteI’m putting these here, so I’ll be able to find them again. Create Games with Construct 2 – Scirra.com An HTML 5 Game creator. I haven’t tried it myself so can’t comment on how good it is. Looks interesting though. … Continue reading
Approximate Reading Time: < 1 minuteIn response to the other day’s post about the differences between these terms, I have produced my own table outlining the differences. You’ll notice mine is a little more complex. That’s because the differences are more complex than the original … Continue reading
Approximate Reading Time: < 1 minuteWill at Work Learning: Mythical Retention Data & The Corrupted Cone. Thank you Will Thalheimer for taking the time to pull this all together. This is one of those trite myths that is so popular but that actually has the potential … Continue reading
Approximate Reading Time: 3 minutesSo many people are confused about the differences between these terms. Unfortunately, this article just muddies the waters further.
Games vs Game-based Learning vs Gamification | The Upside Learning Blog.
It’s a great effort, but I’m afraid none of these are quite right.
Continue readingApproximate Reading Time: < 1 minuteHere’s another fairly recent talk, also from CNIE 2014. [P] Presentation Becker, K. (2014) Walking the Talk : Signature Pedagogies and Metateaching in Graduate-Level Education Courses, CNIE 2014 Confluences: Spaces, Places & Cultures for Innovative Learning, Kamloops, BC, May 13-16, … Continue reading
Approximate Reading Time: 2 minutesThought I should upload a few of my more recent talks. This one is from the CNIE conference in May 2014 that I did with Dana Ruggiero. [P] Presentation Ruggiero, D. & Becker, K. (2014) The Virtue of Failure: Designing … Continue reading
Approximate Reading Time: < 1 minuteInstructional Strategies for Use with Games Interested in using games in the classroom but not quite sure how? My upcoming book will have an extensive set of supplementary materials, from summaries of the theories and models discussed in the book, to … Continue reading