Failure Is Essential to Learning | Edutopia

Approximate Reading Time: < 1 minuteJust catching up: this is from earlier this year. Worth a read. Failure Is Essential to Learning | Edutopia. How do you make failure students’ friend? Set a high standard and don’t be afraid to tell students that they haven’t … Continue reading

Is the Clark-Kozma Debate still a Thing?

Approximate Reading Time: < 1 minute My most popular academia.edu paper is this one: The Clark-Kozma Debate in the 21st Century. It ends up being my most popular paper almost every week. Go figure.   I wonder if that means the debate still rages, or if it … Continue reading

A really Great list: 30 Things To Tell Students You’ll Never See Again

Approximate Reading Time: 3 minutesThis is a really great list: 30 Things To Tell Students You’ll Never See Again. Print this out and put it up on a wall somewhere where you’ll see it often. Read it every day. Seriously. 30 Things To Tell Students … Continue reading

7 Ways to Use Games in the Classroom

Approximate Reading Time: < 1 minuteThere are many ways to use games in the classroom. Games can be used as: Content – The content of the game directly addresses some curricular need. Example – In this case the game is being used as an example of or an artifact … Continue reading

Analyzing Games for Learning The Becker Lazy Test

Approximate Reading Time: 2 minutesBecker’s Lazy Test is something I developed some years ago as part of the 4PEG game assessment template (4PEG = 4 Pillars of Educational Games). When I am examining a game, I play it and see how far I can … Continue reading

Worth Sharing (again): 17 Rare Images Tell the Real Story of Women in Tech – Mic

Approximate Reading Time: < 1 minuteWorth Sharing: 17 Rare Images Tell the Real Story of Women in Tech – Mic “Tech isn’t a male dominated field, in many respects. Women are responsible for some of the core innovations that drive the Internet today. It’s increasingly important … Continue reading

A Useful Resource: Amit’s Game Programming Information

Approximate Reading Time: < 1 minuteAmit’s Game Programming Information “What’s on this page? I’m interested in producing complexity out of simple parts. This page contains bookmarks that I collected while working on games; I did not write most of the content linked from here. As … Continue reading

Now Available: Introduction to Game Development Using Processing

Approximate Reading Time: < 1 minute It’s finally out!! Introduction to Game Development Using Processing by Jim Parker This book guides you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games are created, and … Continue reading