Worth Sharing: Mieke Bal: Letā€™s Abolish the Peer-Review System ā€“ Media Theory

Approximate Reading Time: 2 minutesEXCELLENT article. I have experienced many of these issues myself. As an adjunct and sessional instructor, I am treated as “less than” by a great many in the academy – not based on my work, but rather based almost solely … Continue reading

Evolution of the “Good” vs “Bad” Gamification Chart, PART 2.

Approximate Reading Time: 10 minutes  This is the response to Ian Schreiber’s comments from the original draft post. (THANK YOU for the help!) Points Point values for quests is unclear – everything in the 1000s doesn’t seem arbitrary, sounds like it’s a system like … Continue reading

Evolution of the “Good” vs “Bad” Gamification Chart, PART 1.

Approximate Reading Time: 4 minutesI’m working on the 1st volume of a set of books devoted to gamification in learning. There seems to be quite a bit of confusion about what gamification is and isn’t, and an LOT of marketing sales-speak that mostly describes … Continue reading

Just in time for the start of term…The Guide to Simulations and Games

Approximate Reading Time: < 1 minuteAvailable for a limited time for $9.99(US) with this coupon. Be the first to like. Like Unlike … Continue reading

Worth Sharing: (Deliberate) practice makes perfect: how to become an expert in anything

Approximate Reading Time: < 1 minuteā€œAppropriate practice is the single most neglected aspect of effective instruction.ā€ (Merrill, 2001) This is one of MANY reasons why gamification can be helpful in formal learning. We can reward practice. We SHOULD reward practice. I used to think that … Continue reading

Please don’t let “Gamblification” become a thing in learning!

Approximate Reading Time: < 1 minuteI often hear people talking about adding elements of chance to an experience to make it more interesting. For instance, adding a random reward for doing a certain task in a system…. Source: Gamblification – don’t gamble with your people … Continue reading

Open-access books are downloaded, cited, and mentioned more than non-OA books (and why I DON’T publish my books this way).

Approximate Reading Time: 2 minutesOpen-access journal articles have been found, to some extent, to be downloaded and cited more than non-OA articles. But could the same be true for books? Carrie Calder reports on recent research inā€¦ Source: Impact of Social Sciences ā€“ Open-access … Continue reading

The Guide to Computer Simulations and Games NOW AVAILABLE!

Approximate Reading Time: < 1 minuteWe have regained the rights to our 2011 book, The Guide to Computer Simulations and Games, originally published by Wiley. We are in the process of updating it for a new edition, but in the meantime we are releasing the … Continue reading