Worth Sharing: Mieke Bal: Let’s Abolish the Peer-Review System – Media Theory

Approximate Reading Time: 2 minutesEXCELLENT article. I have experienced many of these issues myself. As an adjunct and sessional instructor, I am treated as “less than” by a great many in the academy – not based on my work, but rather based almost solely … Continue reading

Evolution of the “Good” vs “Bad” Gamification Chart, PART 2.

Approximate Reading Time: 10 minutes  This is the response to Ian Schreiber’s comments from the original draft post. (THANK YOU for the help!) Points Point values for quests is unclear – everything in the 1000s doesn’t seem arbitrary, sounds like it’s a system like … Continue reading

Evolution of the “Good” vs “Bad” Gamification Chart, PART 1.

Approximate Reading Time: 4 minutesI’m working on the 1st volume of a set of books devoted to gamification in learning. There seems to be quite a bit of confusion about what gamification is and isn’t, and an LOT of marketing sales-speak that mostly describes … Continue reading

Just in time for the start of term…The Guide to Simulations and Games

Approximate Reading Time: < 1 minuteAvailable for a limited time for $9.99(US) with this coupon. Be the first to like. Like Unlike … Continue reading

Worth Sharing: (Deliberate) practice makes perfect: how to become an expert in anything

Approximate Reading Time: < 1 minute“Appropriate practice is the single most neglected aspect of effective instruction.” (Merrill, 2001) This is one of MANY reasons why gamification can be helpful in formal learning. We can reward practice. We SHOULD reward practice. I used to think that … Continue reading

Please don’t let “Gamblification” become a thing in learning!

Approximate Reading Time: < 1 minuteI often hear people talking about adding elements of chance to an experience to make it more interesting. For instance, adding a random reward for doing a certain task in a system…. Source: Gamblification – don’t gamble with your people … Continue reading

Open-access books are downloaded, cited, and mentioned more than non-OA books (and why I DON’T publish my books this way).

Approximate Reading Time: 2 minutesOpen-access journal articles have been found, to some extent, to be downloaded and cited more than non-OA articles. But could the same be true for books? Carrie Calder reports on recent research in… Source: Impact of Social Sciences – Open-access … Continue reading

The Guide to Computer Simulations and Games NOW AVAILABLE!

Approximate Reading Time: < 1 minuteWe have regained the rights to our 2011 book, The Guide to Computer Simulations and Games, originally published by Wiley. We are in the process of updating it for a new edition, but in the meantime we are releasing the … Continue reading