Decorative Media Trap Example: The Elements: A Visual Exploration

Approximate Reading Time: < 1 minuteThe Elements: A Visual Exploration. Looks great. Basically a picture book. You’d think that for the price ($13.99) it would be more interactive and that it would include everything one would normally need from a table of elements – like … Continue reading

A Stellar Example of Ed vs. Fun: Virtual Frog Dissection

Approximate Reading Time: 3 minutesI was looking at a “Top Ten Best of” list today. There are dozens, if not hundreds of these. It’s rarely made clear why or how the people posting these lists are qualified to judge, nor is it usually explained … Continue reading

Flip This: Bloom’s Taxonomy and the notion of Productive Failure

Approximate Reading Time: < 1 minuteIt’s interesting how certain ideas seem to come together in bunches. I was at a conference this week and one of the keynotes talked about his notion of “productive failure“. This is something I’ve been thinking about for quite some … Continue reading

Gamasutra – Features – The Top 10 Things The Game Industry Can Learn from Film Production

Approximate Reading Time: < 1 minuteWell worth the read: How do we utilize these ideas to make higher quality games faster, cheaper? Let’s review! Pre-Production: Develop solid game concepts before production crews are brought in Vet concepts in a similar way to the film script … Continue reading

Anne Murphy Paul: Why Floundering Makes Learning Better | TIME Ideas | TIME.com

Approximate Reading Time: < 1 minute  Anne Murphy Paul: Why Floundering Makes Learning Better | TIME Ideas | TIME.com. Interesting: With one group of students, the teacher provided strong “scaffolding” — instructional support — and feedback. With the teacher’s help, these pupils were able to … Continue reading

Learnlets » Kapp’s Gamification for Learning and Instruction

Approximate Reading Time: < 1 minuteClark Quinn has written a well considered review of a new book on Gamification. It’s nice to see more people getting past all the superficial gamification hype. There’s some good stuff here. Learnlets » Kapp’s Gamification for Learning and Instruction. … Continue reading

Question of the Day: What is the most important ” ingredient” to create and sell a successful educative video game????

Approximate Reading Time: 3 minutesThis is a discussion that recently started on one of the LinkedIn lists I’m on. It’s a really good question, but one without a simple answer. Suggested answers have included: There isn’t one thing – games are complex. Must be … Continue reading

WHAT!? Computer Literacy should be MORE than learning to use your iPad?

Approximate Reading Time: 2 minutesProgramming vs. “Technology” April 9, 2012, 8:00 am By Robert Talbert Dumbing Down : Stager-to-Go. Friday, April 6, 2012 By Gary Stager When Luerhmann coined the term, “computer literacy,” he intended it to mean computer programming the intellectual pursuit of … Continue reading