Course Design is Scholarly Work and Deserves Attribution

Approximate Reading Time: 3 minutes My course websites used to be public, but I got tired of others taking my design work w/o permission or attribution. Now most of my courses are password protected. I hadn’t really thought about my syllabi until last year when … Continue reading

Gamification: Are Badges and Points Enough? Will Monetary Rewards Fix It?

Approximate Reading Time: 2 minutes Badges, points, and leaderboards: Is Gamification good or bad? The short answer is: YES. Part of the problem is that some people who are jumping on the gamification bandwagon don’t actually know much about games. Like a great many other … Continue reading

Gamasutra – Features – The Top 10 Things The Game Industry Can Learn from Film Production

Approximate Reading Time: < 1 minute Well worth the read: How do we utilize these ideas to make higher quality games faster, cheaper? Let’s review! Pre-Production: Develop solid game concepts before production crews are brought in Vet concepts in a similar way to the film script … Continue reading