- My name is Katrin Becker. This is my blog. It is about Digital Games, Educational Technology, Computer Science, Academia, and sometimes Rural Life and other notions. Comments are welcome but will be edited as necessary to maintain relevance.
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- Computational Literacy and Literacy vs. Competency
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- A Stellar Example of Ed vs. Fun: Virtual Frog Dissection
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- Flip This: Bloom’s Taxonomy and the notion of Productive Failure
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- Struggle continues to plug embedded programming gap
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- Gamasutra – Features – The Top 10 Things The Game Industry Can Learn from Film Production
- Anne Murphy Paul: Why Floundering Makes Learning Better | TIME Ideas | TIME.com
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- Dr. Seuss’ Yertle The Turtle Banned At One Canadian School | The Mary Sue
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Tag Archives: Instructional Designers
Why Educational Games are still boring…
One of the things I keep coming up against again and again is the ‘language’ problem. Having come from computer science and only recently introduced to ‘formal’ education (I”ve been teaching at university for ~30 years), I was at first … Continue reading
Why Education Research Is Failing Us: Begley – Sharon Begley – Newsweek.com
Why Education Research Is Failing Us: Begley – Sharon Begley – Newsweek.com. Synopsis: This article reports on a meta study comparing inquiry methods against a more trditional approach. What was found is that: “There is a dearth of carefully crafted, … Continue reading
Merrill’s First Principles of Instruction
I have seriously misjudged M. David Merrill. His Component Display Theory was very computer sciencey, and unwieldy, and really turned me off; but First Principles is *really* good. Thank you Gail for pointing me at it! I’ve had this notion … Continue reading

