Approximate Reading Time: < 1 minuteWell worth the read: How do we utilize these ideas to make higher quality games faster, cheaper? Let’s review! Pre-Production: Develop solid game concepts before production crews are brought in Vet concepts in a similar way to the film script … Continue reading
Category Archives: General
Approximate Reading Time: < 1 minute Anne Murphy Paul: Why Floundering Makes Learning Better | TIME Ideas | TIME.com. Interesting: With one group of students, the teacher provided strong “scaffolding” — instructional support — and feedback. With the teacher’s help, these pupils were able to … Continue reading
Approximate Reading Time: 3 minutes~ A record of places on the web I want to remember ~ Why “Clear and Easy to Understand” can be bad | Usable Learning So, as an instructional designer, part of my job is to make things clear … Continue reading
Approximate Reading Time: < 1 minutevia Dr. Seuss’ Yertle The Turtle Banned At One Canadian School | The Mary Sue. “I know up on top you are seeing great sights, but down here on the bottom, we too should have rights,” is causing problems. Really. … Continue reading
Approximate Reading Time: < 1 minuteClark Quinn has written a well considered review of a new book on Gamification. It’s nice to see more people getting past all the superficial gamification hype. There’s some good stuff here. Learnlets » Kapp’s Gamification for Learning and Instruction. … Continue reading
Approximate Reading Time: < 1 minuteBook review: “The Speed of Trust” | VentureBeat tags: book review speed honesty trust integrity The ugly underbelly of coder culture | Application Development – InfoWorld Today’s developers are overwhelmingly young and male, and they’re barring the door from a … Continue reading
Approximate Reading Time: 3 minutesThis is a discussion that recently started on one of the LinkedIn lists I’m on. It’s a really good question, but one without a simple answer. Suggested answers have included: There isn’t one thing – games are complex. Must be … Continue reading
Approximate Reading Time: < 1 minuteWhat Professors Make – Labor & Work-Life Issues – The Chronicle of Higher Education 2012 Faculty Salary Survey tags: data salaries academia Gamasutra – Features – Gamification: Framing The Discussion [As a prelude to a full-on examination of gamification, Badgeville’s … Continue reading