Worth Sharing: Why pushing kids to learn too much too soon is counterproductive – The Washington Post

Approximate Reading Time: < 1 minuteWhy are we in such a rush? It takes time to grow up and some things (perhaps even most things) need time to sink in. We need time to form new neural connections. Curiously, at the same time we are … Continue reading

Proteus Effect threshold?

Approximate Reading Time: 2 minutesPut simply, the Proteus Effect happens when an avatar behaves in line with the stereotype suggested by the appearance of that avatar. In other words players behave in the ways the appearance of their avatar suggests they should. How realistic does an avatar … Continue reading

Mail Merge with FormMule: EdTechTeam Google Summit Debrief, Part 2 of 2

Approximate Reading Time: < 1 minuteThis past weekend I was at the EdTechTeam Google Summit. I went last year as well (I presented last year on gamification with Google). I always learn interesting, useful, and inspiring things. This time I plan to share a few … Continue reading

5 Cool Ways to Use Forms: EdTechTeam Google Summit Debrief, Part 1 of 2

Approximate Reading Time: < 1 minuteThis past weekend I was at the EdTechTeam Google Summit. I went last year as well (I presented last year on gamification with Google). I always learn interesting, useful, and inspiring things. This time I plan to share a few … Continue reading

Worth Sharing: grmr.me

Approximate Reading Time: < 1 minuteThis past weekend I was at the EdTechTeam Google Summit. I learned about a number of tools that I think are worth sharing. This is one: grmr.me is a resource created by an English teacher for English teachers. It provides short videos explaining some of … Continue reading

Is it appropriate to make educational games for girls?

Approximate Reading Time: 2 minutesI don’t like fighting. As a result, there are a whole pile of video games that I don’t really like playing. I’ve always thought of shooters and fighting games as the low-hanging fruit of game design. It’s fairly easy to … Continue reading

Worth a Read: Can an Immersive Video Game Teach the Nuances of American History? | MindShift | KQED News

Approximate Reading Time: < 1 minuteCan an Immersive Video Game Teach the Nuances of American History? | MindShift | KQED News. “The most encouraging to see is the games being launchpads for really in-depth conversations in which kids at varying academic levels feel equipped to … Continue reading

Is More Choice Always Better?

Approximate Reading Time: < 1 minuteNo. Too much choice often interferes with learning; just like creating a simulated environment that is too real becomes counter-productive, especially with novices. Giving the learner too many things to think about too soon makes it much harder for them … Continue reading