Gamification 101[7]: About Those Quests

Approximate Reading Time: 3 minutesThis is Part 7 in my continuing saga of my current iteration of a gamified course. It’s time to talk about the quests. Let me get this out of the way right at the start. It really isn’t necessary to call … Continue reading

Gamification 101[6]: Scoring

Approximate Reading Time: 2 minutesThis is Part 6 in my continuing saga of my current iteration of a gamified course. In a course where assessment is primarily attainment based rather than time-based, and that uses criterion-referenced rather than norm-referenced measures, getting the learning tasks (assignments, quests, etc.) right is … Continue reading

Gamification 101[5]: Back to Square One, Sort Of

Approximate Reading Time: < 1 minuteThis is Part 4 in my continuing saga of my current iteration of a gamified course. Last time I ended with a high-level course map. Maybe you can see why many of these “modules” actually need to be interleaved. So that … Continue reading

Gamification 101[4]: Organizing the Modules, Part 2

Approximate Reading Time: < 1 minuteThis is Part 4 in my continuing saga of my current iteration of a gamified course. Last time I ended with a high-level course map. Maybe you can see why many of these “modules” actually need to be interleaved. So that … Continue reading

Gamification 101[3]: Organizing the Modules

Approximate Reading Time: 2 minutesThis is Part 3 in my continuing saga of my current iteration of a gamified course. I had decided to modularize the course so I could offer my students pre-tests. This is the kind of course where many students will already know … Continue reading

Gamification 101[2]: Reflecting on Previous Versions

Approximate Reading Time: < 1 minuteThis is Part 2 in my continuing saga of my current iteration of a gamified course. Last time I mentioned one of the changes I implemented last year was to offer small bonuses for getting things in by a particular … Continue reading

Gamification 101[1]: Preface to the Start of Term with a Gamified Course

Approximate Reading Time: 2 minutesI’m just about to start term with a gamified course. I’ve been developing this design for a number of years now and thought I’d provide a bit of a journal on what we I am doing and how it’s going. My … Continue reading

Why does formal education always seem to think that anything new is better than what came before?

Approximate Reading Time: < 1 minuteApparently learning to print and write is no longer important after grade one. the focus will be on keyboarding. Why? Did anyone give any serious thought to what we might lose by not teaching people how to write by hand? … Continue reading