Approximate Reading Time: < 1 minuteFor anyone who’s ever wondered what it means for a game to be 1st person, isometric, top-down, etc, here’s a handy illustrated guide: Types of Game Perspectives | Mozzastryl. Here are some simplified images: 1 person likes this post. Like … Continue reading
Category Archives: Information Technology
Approximate Reading Time: < 1 minuteI’ve been pondering this for some time now. It is easier now than ever before in history to get your word out there. This blog is an excellent example. All I need is a little bit of computer knowledge and … Continue reading
Approximate Reading Time: 4 minutesAs learning moves online, trigger warnings must too Dana Ruggiero, Bath Spa University This article was originally published on The Conversation. Read the original article. When I was a first-year student at university, our class of 300 students watched Jodie … Continue reading
Approximate Reading Time: < 1 minuteWhen I was working on my PhD I had a hard time figuring out the difference between an ID model and an ID theory. No-one in my supervisory committee was able to give me an answer that made sense to … Continue reading
Approximate Reading Time: < 1 minuteWhat are your favorite education myths? A few weeks ago I blogged about Dale’s mythical “Cone of Experience”. These sorts of things seem to hang on quite tenaciously, and sometimes even gets perpetuated by experts in the field. The learning styles … Continue reading
Approximate Reading Time: < 1 minuteWho would have guessed? Turns out, flashcards aren’t just for kids. The Secret to an Active Memory | ExamTime. This article promotes an app through goconqr* for creating flashcards, but there are other ways as well. Using a plugin called flippity, … Continue reading
Approximate Reading Time: < 1 minute My most popular academia.edu paper is this one: The Clark-Kozma Debate in the 21st Century. It ends up being my most popular paper almost every week. Go figure. I wonder if that means the debate still rages, or if it … Continue reading
Approximate Reading Time: < 1 minuteThere are many ways to use games in the classroom. Games can be used as: Content – The content of the game directly addresses some curricular need. Example – In this case the game is being used as an example of or an artifact … Continue reading