Chalk up another one for FaceBook

Approximate Reading Time: 2 minutes Thanks to the mini-feed from FaceBook, I saw this Blog from Mark Guzdial. It is a MUST READ for anyone concerned about the enrollment malaise the computer science departments continue to face. http://www.amazon.com/gp/blog/post/PLNKUURHQRKBJYSU Here’s an excerpt: “Colin Potts, a professor … Continue reading

I am an Ed Tech heretic.

Approximate Reading Time: < 1 minute Thank you Freeman Dyson. http://www.edge.org/documents/archive/edge219.html#dysonf “In the modern world, science and society often interact in a perverse way. We live in a technological society, and technology causes political problems. The politicians and the public expect science to provide answers to … Continue reading

Take That, R.E.Clark….

Approximate Reading Time: 2 minutes Among the points highlighted in Clark’s recent article trashing serious games are that “…the research shows no instructional advantages of games over the other instructional approaches (such as lectures)…” and that “only poorly designed studies find learning benefits from games“. … Continue reading

R.E.Clark is at it again….

Approximate Reading Time: 2 minutes Clark, R. E. (2007). Learning from Serious Games? Arguments, Evidence, and Research Suggestions. EDUCATIONAL TECHNOLOGY, May-June 2007, 56-59. Richard E. Clark says, “My goal in this column is to offer a brief view of the current state of the evidence … Continue reading

Software Ethology, a new approach to design and analysis

Approximate Reading Time: 2 minutes I have recently been working on a new methodology for the analysis of commercial video games in order to uncover mechanisms used to support learning. I am calling this new approach Instructional Ethology. It combines structural analysis based on black … Continue reading

There are no wrong answers

Approximate Reading Time: < 1 minute I was at a conference recently, at a workshop where we were given an exercise that included a brainstorming activity. Among the guidelines was the now-all-too-common refrain: “There are NO wrong answers!” Poppycock. There are too wrong answers! Plenty of … Continue reading

The ID / AI Connection

Approximate Reading Time: 2 minutes I’ve noticed that quite a few big names in ID (Instructional Design: Papert, Schank, Merrill,..) have backgrounds in AI (Artificial Intelligence, rather than the other AI) I find this a little disconcerting. In some sense the application of concepts from … Continue reading

Great Simulations and a Kitten

Approximate Reading Time: 3 minutes Do Animals Play Games? I guess it is always possible to discuss definitions, but if one is willing to accept a common-sense definition of play, then animals absolutely play. Kittens (and almost all adult cats) often ‘play’ when alone, which … Continue reading