Gamification is Scientifically Validated – Now What? | Gamification Co

Approximate Reading Time: 3 minutesA previous post complained about being shut down on several LinkedIn groups because I disagreed with the poster. This is the other article. It claims that the research described in this (one) paper is scientific verification that “gamification works”. There … Continue reading

Comparing Gamification, Serious Games and Simulations

Approximate Reading Time: 2 minutesComparing Gamification, Serious Games and Simulations.   My last post complained about being shut down on several LinkedIn groups because I disagreed with the poster. This is one of the articles that apparently needed to be protected by flagging my … Continue reading

The Value of Discussion

Approximate Reading Time: 2 minutesI often comment on the flaws of academia – the backstabbing, bullying, posturing, and so on. I have recently discovered (OK, don’t laugh) that the corporate world is worse – at least, when it comes to discussion. I am a … Continue reading

Weekly Web Round-Up (to August 2, 2014)

Approximate Reading Time: 2 minutesChangeGamer – Home “ChangeGamer promotes the use of computer games to study themes such as energy, climate change, natural disasters, the environment, economics, politics, history and science. The main function of ChangeGamer is to find high-quality games, and to create … Continue reading

Seven Key Elements of Gamification, Plus or Minus Two

Approximate Reading Time: 6 minutesA little while ago I wrote a reaction to a post about 8 steps to make your course less boring, and at the end of it I promised to post my own list. Here it is. I will qualify this … Continue reading

Weekly Web Round-Up (to July 19, 2014)

Approximate Reading Time: 5 minutesWe have a lot this week: Gee on Games in School: Don’t Make Prison Better, Use Them to Free Students and Teachers | Games and Learning “Most people involved with games and learning are familiar with the work of James … Continue reading

Stopping Boring Content with This List of Gamification Elements??? Try Again…..

Approximate Reading Time: 6 minutesI came across this article today. It claims to know the 8 steps needed to “Stop Boring Content”. I disagree. They say: 1. Win Scenario – This is one of the most important ways to create a basic Gamified course. … Continue reading

Where I’ve Been Online (to July 5, 2014)

Approximate Reading Time: 2 minutesKnown tags:indieweb What Game Based Learning Can Do for Student Achievement | EdSurge News “If I had written this article two years ago, it would have been very different. Back then, I would have made (or felt like I had … Continue reading