For Creators of Video Games, a Faint Line on Cloning – NYTimes.com

Approximate Reading Time: < 1 minuteFor Creators of Video Games, a Faint Line on Cloning – NYTimes.com. Indie developers simply don’t have the infrastructure to produce games in the same way that the big companies do. Yes, I know that the big companies all started … Continue reading

Gamasutra – Features – Jerked Around by the Magic Circle – Clearing the Air Ten Years Later

Approximate Reading Time: 3 minutesGamasutra – Features – Jerked Around by the Magic Circle – Clearing the Air Ten Years Later. A broad strokes definition: The magic circle is the idea that a boundary exists between a game and the world outside the game. … Continue reading

Choose: Education OR Fun. Apparently, you can’t have both.

Approximate Reading Time: < 1 minuteI’ve talked about this before (Trading off between Education and Fun??? SRSLY?, and FUN Should NOT be an ‘F’-Word). I even wrote about this in my book. Many people in Education seem to believe that fun and education are at … Continue reading

Gamasutra – Features – The Top 10 Weird Children Of Video Games and Neuroscience

Approximate Reading Time: < 1 minute  Gamasutra – Features – The Top 10 Weird Children Of Video Games and Neuroscience. Here are the highlights: 1. People with no memory can remember playing Tetris 2. You can use the same drug to treat a heroin addiction … Continue reading

Comments on Bartle: ‘Current Social Games Are Not Fun’

Approximate Reading Time: < 1 minuteGamasutra – News – Gamelab 2011: MUD Creator Bartle: ‘Current Social Games Are Not Fun’. (June 30, 2011) Mostly, I agree. Most games on Facebook, “despite being called social, are basically solo games, with a veneer, just a simple layer … Continue reading

Serious Game Classification : The online classification of Serious Games

Approximate Reading Time: < 1 minuteThis came across the Serious Games list today and I thought it was worth sharing: Serious Game Classification : The online classification of Serious Games. This just came across the serious games list and may be of interest. This is … Continue reading

Violent games not to blame for youth aggression

Approximate Reading Time: 2 minutesFinally! A study that looks for the keys where they were lost rather than under the streetlight. Violent games not to blame for youth aggression. Ferguson found that depressive symptoms were a strong predictor for youth aggression and rule breaking, … Continue reading

EA says single-player games are finished?

Approximate Reading Time: < 1 minuteFrank Gibeau from EA says: I volunteer you to speak to EA’s studio heads; they’ll tell you the same thing. They’re very comfortable moving the discussion towards how we make connected gameplay – be it co-operative or multiplayer or online … Continue reading