The Guide to Computer Simulations and Games NOW AVAILABLE!

Approximate Reading Time: < 1 minuteWe have regained the rights to our 2011 book, The Guide to Computer Simulations and Games, originally published by Wiley. We are in the process of updating it for a new edition, but in the meantime we are releasing the … Continue reading

What’s the difference between serious games, educational games, and game-based learning? Episode 2

Approximate Reading Time: < 1 minuteI recently posted a table explaining the differences between games, serious games, educational, games, GBL, etc.   I thought a concrete example might help to understand the distinctions. Say we are using The Parable of the Polygons to help a high school … Continue reading

What’s the difference between serious games, educational games, and game-based learning?

Approximate Reading Time: < 1 minuteThis question keeps coming up. Here’s a handy table to help. This is an updated version of the table I created back in 2015. Note: This image is not to be posted anywhere or re-used without my written permission. Citation: … Continue reading

Worth Sharing: Further LACK of evidence for Link Between Violent Video Games and Behaviour

Approximate Reading Time: < 1 minutePosted on 16 January 2018 Researchers at the University of York have found no evidence to support the theory that video games make players more violent. Source: No evidence to support link between violent video games and behaviour – News … Continue reading

5 mistaken differences between education games and the gamification of education

Approximate Reading Time: 6 minutesAnd 12 ways in which these ideas are problematic. Gamification is generally defined as the use of game design elements in non-game contexts. Fair enough. But this is pretty much where the article goes off the rails. (She’s not alone). … Continue reading

Gene Rummy Released!

Approximate Reading Time: < 1 minuteGene Rummy is now available! Both the Full and Novice versions are available for purchase now! Gene Rummy is a bunny-themed card game that helps teach the basic principles of Mendelian inheritance. We’ve all heard the idiom: “breeding like rabbits”. Well, here … Continue reading

New Book: Choosing and Using Digital Games in the Classroom: A Practical Guide

Approximate Reading Time: < 1 minuteI am thrilled to announce that my book is now available. This book is full of lists and practical advice on how to use games in the classroom. It takes you from the theories that underpin both learning and teaching … Continue reading

The Clark-Kozma Debate in the 21st Century

Approximate Reading Time: < 1 minuteFor a long time now, this paper has been the most popular paper on my academia.edu collection, and I finally figured out why…… Turns out, this paper is required reading in a number of courses, both at the undergrad and … Continue reading