Gamasutra – Features – The Top 10 Things The Game Industry Can Learn from Film Production

Approximate Reading Time: < 1 minuteWell worth the read: How do we utilize these ideas to make higher quality games faster, cheaper? Let’s review! Pre-Production: Develop solid game concepts before production crews are brought in Vet concepts in a similar way to the film script … Continue reading

Where I’ve Been This Week (weekly)

Approximate Reading Time: 3 minutes~ A record of places on the web I want to remember ~   Why “Clear and Easy to Understand” can be bad | Usable Learning So, as an instructional designer, part of my job is to make things clear … Continue reading

Question of the Day: What is the most important ” ingredient” to create and sell a successful educative video game????

Approximate Reading Time: 3 minutesThis is a discussion that recently started on one of the LinkedIn lists I’m on. It’s a really good question, but one without a simple answer. Suggested answers have included: There isn’t one thing – games are complex. Must be … Continue reading

Where I’ve Been This Week (weekly)

Approximate Reading Time: < 1 minuteWhat Professors Make – Labor & Work-Life Issues – The Chronicle of Higher Education 2012 Faculty Salary Survey tags: data salaries academia Gamasutra – Features – Gamification: Framing The Discussion [As a prelude to a full-on examination of gamification, Badgeville’s … Continue reading

Where I’ve Been This Week (weekly)

Approximate Reading Time: < 1 minuteInfinity: IT’s world disclosed | Jeux sérieux – L’actualité du serious game tags: infinity jeux game IT draftPaper.pdf (application/pdf Object) tags: keyhole problem The Readability Test Tool tags: readability reading tool literacy analysis writing Posted from Diigo. The rest of … Continue reading

Game-Education.Com – Home

Approximate Reading Time: < 1 minuteA new place to check out if you’re looking for information on game education. Game-Education.Com – Home. 1 person likes this post. Like Unlike … Continue reading

iPad3 means no shuffling between several gadgets … REALLY????

Approximate Reading Time: 3 minutesiPad3 means no shuffling between several gadgets | NextWorth. Professing never-ending love for the iPad has taken on a real cult-like fervor. It’s really quite embarrassing. The digital world is converging on a revolutionary all-in-one device, the powerful, brand-new iPad. … Continue reading

“Working with researchers who are legendary game designers in their own mind” | Pamela M. Kato, EdM, PhD

Approximate Reading Time: < 1 minute  “Working with researchers who are legendary game designers in their own mind” | Pamela M. Kato, EdM, PhD. A nice piece. Researcher also = client here. 1 person likes this post. Like Unlike … Continue reading