7 Ways to Use Games in the Classroom

Approximate Reading Time: < 1 minute There are many ways to use games in the classroom. Games can be used as: Content – The content of the game directly addresses some curricular need. Example – In this case the game is being used as an example of or an artifact … Continue reading

Analyzing Games for Learning The Becker Lazy Test

Approximate Reading Time: 2 minutes Becker’s Lazy Test is something I developed some years ago as part of the 4PEG game assessment template (4PEG = 4 Pillars of Educational Games). When I am examining a game, I play it and see how far I can … Continue reading

Now Available: Introduction to Game Development Using Processing

Approximate Reading Time: < 1 minute  It’s finally out!! Introduction to Game Development Using Processing by Jim Parker This book guides you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games are created, and … Continue reading

Games vs Game-based Learning vs Gamification – My Version

Approximate Reading Time: < 1 minute In response to the other day’s post about the differences between these terms, I have produced my own table outlining the differences. You’ll notice mine is a little more complex. That’s because the differences are more complex than the original … Continue reading

Games vs Game-based Learning vs Gamification

Approximate Reading Time: 3 minutes So many people are confused about the differences between these terms. Unfortunately, this article just muddies the waters further.

Games vs Game-based Learning vs Gamification | The Upside Learning Blog.

It’s a great effort, but I’m afraid none of these are quite right.

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Another Sneak Peak into My Upcoming Book

Approximate Reading Time: < 1 minute Instructional Strategies for Use with Games Interested in using games in the classroom but not quite sure how? My upcoming book will have an extensive set of supplementary materials, from summaries of the theories and models discussed in the book, to … Continue reading

Game-Based Learning vs Game Pedagogy

Approximate Reading Time: < 1 minute Putting everything that has to with learning and games under one name obscures the complexity of the field. We should use TWO terms: Game-Based Learning for the learner’s perspective, and Game Pedagogy for the teacher’s perspective. bookblog:game-based_learning_vs_game_pedagogy [Magic Bullet Games]. 1 … Continue reading

Instructional Theories for DGBL

Approximate Reading Time: < 1 minute Another sneak peek to my book. This one outlines instructional theories relevant to GBL. bookblog:dgbl_instructional_theories [Magic Bullet Games]. Be the first to like. Like Unlike … Continue reading