Approximate Reading Time: 2 minutesAlberta Education shrugs off concerns from teachers and parents that there’s something very wrong with Alberta’s new math curriculum | Edmonton Journal. So, big surprise!! Too much emphasis on “discovery” learning results in kids who don’t understand the fundamentals. Clearly, … Continue reading
Category Archives: Educational Technology
Approximate Reading Time: < 1 minuteWhat Keeps Students Motivated to Learn? | MindShift. A good summary: Integrated Projects Interest-Based and Relevant Authentic Choice Make It Hands-On Knowing Teachers Care High Expectations and Strong Support from Teachers Encourage Them to Learn From Mistakes Opportunities for Feedback … Continue reading
Approximate Reading Time: < 1 minute Call for Papers | IGBL. The Cork Institute of Technology, in partnership with SEGAN network, will host the 4th Irish Symposium on Game-Based-Learning (iGBL) as a one-day event hosted in the Cork Institute of Technology on Friday 6th June 2014. … Continue reading
Approximate Reading Time: < 1 minuteThis is an excellent summary of a few of the more popular myths. Check it out. Learning Theories Gone Wild – Urban Myths that Hurt Your Learning Designs. by Sharon Boller “People have different learning styles. We need to design … Continue reading
Approximate Reading Time: 3 minutesInventor to Schools: ‘Let Kids Fail!’ | MindShift “We’ve heard the importance of failure and experimentation in learning. In this excellent interview on Science Friday, inventor James Dyson speaks about his direct experience with failures and schools’ need to accommodate … Continue reading
Approximate Reading Time: < 1 minuteThis is key. Big Fat Phoenix: The most important game design lesson I ever learned. The action that your player performs most frequently should feel like fun all by itself. Far FAR too often, the action that the player performs … Continue reading
Approximate Reading Time: 2 minutes~ Stephen’s Web. Does ‘discovery learning’ prepare Alberta students for the 21st century or will it toss out a top tier education system? I have long thought that “talent” is something people are born with – they may have more … Continue reading
Approximate Reading Time: 2 minutesHuman Factors: The Third Wave of Gamification?. This article points to another describing a “third wave” of gamification that involves effectively users creating their own games within the environment they are using, and expresses some dubiousness about its utility. I … Continue reading