Gamification 101[19]: Mid-Term Reality Check

Approximate Reading Time: 3 minutesThis is Part 19 in my continuing saga of my current iteration of a gamified course. We have just passed the midway point in the course and things are mostly going well. We’re in week 7 out of 13. Attendance: … Continue reading →

Worth Sharing: ‘This change will be the end of the Open University as we know it’ | Education | The Guardian

Approximate Reading Time: < 1 minuteJust because we can doesn’t always mean we should. Yes, it is true that more and more people are taking courses online via MOOCs, but do we really know how successful that is? There are a whole host of problems … Continue reading →

What do Difficult Challenges, Putting Learners at Risk, and Uncertainty of Outcomes Accomplish?

Approximate Reading Time: 6 minutesKarl Kapp has outlined 8 ways to make learning more intriguing, but do they really? While I agree with some of them, I see others as decidedly counter-productive. It highlights a fundamental difference in perspective – a fundamental difference in the … Continue reading →

Gamification: What are the motivators of those designing and delivering this gamified training?

Approximate Reading Time: 2 minutesI happened across some posts by noted Gamification advocate Karl Kapp the other day. I’ll talk more about those in upcoming posts. First there is something I’d like to clear up. While I like Dr. Kapp’s books, I also have some … Continue reading →

Worth Sharing: Gamification: Separating Fact from Fiction

Approximate Reading Time: < 1 minuteGame-Based Learning / Gaming / Learning / Social Learning While this isn’t a new article, it’s one worth repeating. The 4 Myths described by Kapp are: Gamification and Games are the same. Gamification alienates older learners. There is no science … Continue reading →

Worth Sharing: Lists of Great Serious Games Lists

Approximate Reading Time: < 1 minuteI love lists, so lists of lists have to be even better, right? This one is. Posted on the  LinkedIn GLS (Games + Learning + Society) Forum by Anuar Andres Lequerica. Re-posted here with permission. Many serious games databases are just list … Continue reading →

IEEE-GEM, Day 2

Approximate Reading Time: < 1 minuteDay Two at IEEE-GEM: 2015 IEEE Games, Entertainment, and Media (GEM) Conference The first full day of presentations (yesterday were the workshops). Highlights: There were many interesting conversations and presentations. I did mt two talks (I’ll post the slides in a week … Continue reading →

IEEE-GEM, Day 1

Approximate Reading Time: < 1 minuteDay One at IEEE-GEM: 2015 IEEE Games, Entertainment, and Media (GEM) Conference Highlights: Nice people Very eclectic bunch – many countries and disciplines Did my tutorial on Gamification, which was well received, and Interesting keynote by Steve Mann. Still not sure … Continue reading →