“Working with researchers who are legendary game designers in their own mind” | Pamela M. Kato, EdM, PhD

Approximate Reading Time: < 1 minute   “Working with researchers who are legendary game designers in their own mind” | Pamela M. Kato, EdM, PhD. A nice piece. Researcher also = client here. 1 person likes this post. Like Unlike … Continue reading

Gamasutra – Features – 7 Things To Know About HTML5

Approximate Reading Time: < 1 minute Here’s why it’s best to wait a bit before developing anything non-trivial in HTML-5 Gamasutra – Features – 7 Things To Know About HTML5. Be the first to like. Like Unlike … Continue reading

Comment on: Data-Oriented Design – A “New” Idea

Approximate Reading Time: < 1 minute Gamasutra – Features – Sponsored Feature: Data-Oriented Design – Now And In The Future. I know I probably shouldn’t care, but it really irks me when people attach a schnazzy new name to an old idea a claim the idea … Continue reading

Merrill’s First Principles of Instruction

Approximate Reading Time: 4 minutes I have seriously misjudged M. David Merrill. His Component Display Theory was very computer sciencey, and unwieldy, and really turned me off; but First Principles is *really* good. Thank you Gail for pointing me at it! I’ve had this notion … Continue reading