Worth Sharing: Lists of Great Serious Games Lists

Approximate Reading Time: < 1 minuteI love lists, so lists of lists have to be even better, right? This one is. Posted on the  LinkedIn GLS (Games + Learning + Society) Forum by Anuar Andres Lequerica. Re-posted here with permission. Many serious games databases are just list … Continue reading

Worth Repeating: Deterding’s 9.5 Theses on the Power and Efficacy of Gamification

Approximate Reading Time: < 1 minuteThere seems to be continued confusion about the distinctions between games, gamification, and game based learning. This talk by Sebastian Deterding is now several years old, but it’s as relevant now as it was then. This talk focuses on gamification; … Continue reading

Gamification 101[18]: End of Week Three

Approximate Reading Time: < 1 minuteThis is Part 18 in my continuing saga of my current iteration of a gamified course. Most of my students are well on their way. We have spent a lot of time talking about the way the course is organized … Continue reading

Worth Sharing: Digital badges hit the big time in higher ed

Approximate Reading Time: < 1 minuteIt’s not the badges that are meaningful – it’s what they represent. If the the thing they represent is meaningful then the badge is meaningful. It also helps if the badge is recognized as a form of credential. Interesting that this … Continue reading

What Could Be Gained If Every Course at Your School Were Gamified?

Approximate Reading Time: 2 minutesWhat if all instructors could access the students’ badges (or other credentials). This could ultimately have far-reaching implications for how students earn credit, what kind of work they are required to do in their classes, and more. I once designed an inquiry-based … Continue reading

Gamification 101[17]: What Does a Gamified Grading Application Need to Have?

Approximate Reading Time: 3 minutesThis is Part 17 in my continuing saga of my current iteration of a gamified course. As I’ve said before, current course management systems don’t have the flexibility required to accommodate a gamified design such as mine (here and here). … Continue reading

Is Your Great New Instructional Strategy Simply Exchanging One Group of Disengaged Learners for Another?

Approximate Reading Time: < 1 minuteI’m really glad that some people are finally starting to realize the value that introverts bring to the table (The Power of Introverts: A Manifesto for Quiet Brilliance; The Benefits of Being an Introvert; ). Yesterday’s post highlighted the current … Continue reading

Magician or Wizard: When it Come to Tech, Which One are You?

Approximate Reading Time: < 1 minuteForget about “Digital Natives” when it comes to technology. What really counts is whether you are a magician or merely a wizard? You see, when it comes to tech, being a wizard is not what one might hope. Don’t get … Continue reading