Where I’ve Been Online (to Oct. 20)

Approximate Reading Time: 4 minutesIt’s an ICE Time to Leave ADDIE Behind For many years, Michael Allen has been sounding the call to move beyond ADDIE towards a process that is more responsive, flexible, and manageable. More importantly, to move to a process that … Continue reading

Theories of Games and Interaction for Design (7: 3 Queries)

Approximate Reading Time: 3 minutesThese are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are also required to post three questions for the rest of … Continue reading

Theories of Games and Interaction for Design (7: On theories, design, objectivity, and murk)

Approximate Reading Time: 3 minutesThese are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Please note: these posts are not intended as any kind of commentary on or … Continue reading

Theories of Games and Interaction for Design (7: 3 Responses)

Approximate Reading Time: 6 minutesThese are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are required to post three responses/reactions to queries posted by other … Continue reading

Theories of Games and Interaction for Design (6: Putting Ourselves in the Game)

Approximate Reading Time: 4 minutesThese are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Please note: these posts are not intended as any kind of commentary on or … Continue reading

Game Taxonomies Are a Mess, and Other Classification Exercises

Approximate Reading Time: 3 minutesOne of our assigned readings in my Theories of Games and Interaction for Design course this week has got me thinking again about game taxonomies. Lieberman, D. (2012). Designing digital games, social media, and mobile technologies to motivate and support … Continue reading

Theories of Games and Interaction for Design (5: 3 Responses)

Approximate Reading Time: 5 minutesThese are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are required to post three responses/reactions to queries posted by other … Continue reading

Coursera Gamification Course, Assignment 3.

Approximate Reading Time: 5 minutesI’m still playing along with the coursera course on Gamification. (See my initial reaction here, and my first assignment here). This week we got our last assignment (out of three). This course only runs 6 weeks (August 27 – Oct. … Continue reading