Approximate Reading Time: < 1 minuteDay Two at IEEE-GEM: 2015 IEEE Games, Entertainment, and Media (GEM) Conference The first full day of presentations (yesterday were the workshops). Highlights: There were many interesting conversations and presentations. I did mt two talks (I’ll post the slides in a week … Continue reading
Category Archives: Gamification
Approximate Reading Time: < 1 minuteDay One at IEEE-GEM: 2015 IEEE Games, Entertainment, and Media (GEM) Conference Highlights: Nice people Very eclectic bunch – many countries and disciplines Did my tutorial on Gamification, which was well received, and Interesting keynote by Steve Mann. Still not sure … Continue reading
Approximate Reading Time: < 1 minuteHere’s a great resource for anyone interested in using games and gamification in the classroom. Source: The Ultimate Alternate Reality Gamified Transmedia Classroom Toolkit Be the first to like. Like Unlike … Continue reading
Approximate Reading Time: < 1 minuteThere seems to be continued confusion about the distinctions between games, gamification, and game based learning. This talk by Sebastian Deterding is now several years old, but it’s as relevant now as it was then. This talk focuses on gamification; … Continue reading
Approximate Reading Time: < 1 minuteThis is Part 18 in my continuing saga of my current iteration of a gamified course. Most of my students are well on their way. We have spent a lot of time talking about the way the course is organized … Continue reading
Approximate Reading Time: < 1 minuteIt’s not the badges that are meaningful – it’s what they represent. If the the thing they represent is meaningful then the badge is meaningful. It also helps if the badge is recognized as a form of credential. Interesting that this … Continue reading
Approximate Reading Time: 2 minutesWhat if all instructors could access the students’ badges (or other credentials). This could ultimately have far-reaching implications for how students earn credit, what kind of work they are required to do in their classes, and more. I once designed an inquiry-based … Continue reading
Approximate Reading Time: 3 minutesThis is Part 17 in my continuing saga of my current iteration of a gamified course. As I’ve said before, current course management systems don’t have the flexibility required to accommodate a gamified design such as mine (here and here). … Continue reading