FUN Should NOT be an ‘F’-Word

Approximate Reading Time: 2 minutes… but, sadly, it appears it still is. Playing with Reality at the Learning and Entertainment Evolution Forum – ProfHacker – The Chronicle of Higher Education. The opening keynote by Nathan Verrill, co-founder of Natron Baxter, set the tone for … Continue reading

Trading off between Education and Fun??? SRSLY?

Approximate Reading Time: 2 minutesThe Wall Must Come Down | Learning From Hollywood. Some years ago I did a survey with public school teachers to see if they were using games in school, and if not, why not. Some of the obvious and significant … Continue reading

Screen Time For Kids: Is it Learning or a Brain Drain? | MindShift

Approximate Reading Time: < 1 minuteScreen Time For Kids: Is it Learning or a Brain Drain? | MindShift. For me, it all boils down to just a few things: 1. In all things, moderation. And balance. Technology is great and kids should have access to … Continue reading

The Ludologist » Gamification Backlash Roundup

Approximate Reading Time: < 1 minuteNice summary. The Ludologist » Gamification Backlash Roundup. For me the most important comment is this one: Sebastian Deterding’s Pawned. Gamification and Its Discontents: “Games are not fun because they are games, but when they are well-designed.” Be the first … Continue reading

Violent games not to blame for youth aggression

Approximate Reading Time: 2 minutesFinally! A study that looks for the keys where they were lost rather than under the streetlight. Violent games not to blame for youth aggression. Ferguson found that depressive symptoms were a strong predictor for youth aggression and rule breaking, … Continue reading

EA says single-player games are finished?

Approximate Reading Time: < 1 minuteFrank Gibeau from EA says: I volunteer you to speak to EA’s studio heads; they’ll tell you the same thing. They’re very comfortable moving the discussion towards how we make connected gameplay – be it co-operative or multiplayer or online … Continue reading

How to add more game to your class.

Approximate Reading Time: 4 minutesNews: Gaming as Teaching Tool – Inside Higher Ed. I’ve seen this kind of angle before – I think it has a lot of potential and deserves more attention. One of the key lessons we can learn from a gaming … Continue reading

Time to End the Honeymoon for Game Studies

Approximate Reading Time: 2 minutesIt’s not often that we get to see a new discipline be born and grow up these days, but that’s exactly what we have with Game Studies. Although there were indeed people looking at and writing about games before 2002 … Continue reading