Theories of Games and Interaction for Design (4: On Game Studies, Scholarly Authority, and Interdisciplinarity )

Approximate Reading Time: 3 minutesThese are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Please note: these posts are not intended as any kind of commentary on or … Continue reading →

Theories of Games and Interaction for Design (3: 3 Responses)

Approximate Reading Time: 5 minutesThese are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are required to post three responses/reactions to queries posted by other … Continue reading →

Theories of Games and Interaction for Design (3: How can we tell a “Good” game?)

Approximate Reading Time: 3 minutesThis is a re-posting of my reflection for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Please note: these posts are not intended as any kind of commentary on or … Continue reading →

Theories of Games and Interaction for Design (2: Education vs Learning)

Approximate Reading Time: 3 minutesThis is a re-posting of my reflection for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Please note: these posts are not intended as any kind of commentary on or … Continue reading →

Theories of Games and Interaction for Design (2: 3 Responses)

Approximate Reading Time: 5 minutesThese are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are required to post three responses/reactions to queries posted by other … Continue reading →

Theories of Games and Interaction for Design (1: 3 Questions)

Approximate Reading Time: 2 minutesThese are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are also required to post three questions for the rest of … Continue reading →

Theories of Games and Interaction for Design (1: Theory to the Rescue?)

Approximate Reading Time: 2 minutesThis is a re-posting of my reflection for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Please note: these posts are not intended as any kind of commentary on or … Continue reading →

Is the Structure of Current Schooling in Conflict with Video Games?

Approximate Reading Time: 6 minutesMemento Mori | Virtual World Learning and Whyvillle. The G4C Rant (Games for Change) has become quite a thing, at least for those who follow such things. Memento Mori comes from this year’s. How can/do games promote learning? and What … Continue reading →