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Mink Hollow Media

Democratizing Information Technology

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Game Design and Development

These are books about game design and development,. It includes books about purely entertainment games as well as serious games.

The Guide to Computer Simulations and Games 1.1

The Guide to Computer Simulations and Games 1.1

By Katrin Becker

Learning, Education and Games. Volume Two: Bringing Games into Educational ContextsTWO Chapters

Learning, Education and Games. Volume Two: Bringing Games into Educational Contexts

By Katrin Becker, Lisi Gopin and Scott Nicholson

Learning, Education and Games. Volume One: Curricular and Design ConsiderationsInvited Chapter!

Learning, Education and Games. Volume One: Curricular and Design Considerations

By Katrin Becker

The Guide to Computer Simulations and Games

The Guide to Computer Simulations and Games

By Jim Parker and Katrin Becker

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