Katrin's Publications
Permanent Link: http://bit.ly/becker-pubs As I publish in various disciplines and areas, these icons indicate the general area of study of the publication. Note that CS Education implies it is also Educational Technology, and that both Game Design and Serious Games imply it is also Game Studies. For the list below, the designation Serious Games includes the use of COTS games for serious purposes.
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SoTL Scholarship of Teaching and Learning |
ET Educational Technology |
SG Serious Games |
AG Agricultural Science |
The following codes indicate the nature of the peer review applied to the work.
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R : Fully Refereed |
A : Refereed Abstract |
I : Invited Presentations |
These are the larger projects I'm actively developing right now, outside of the academic record below. A few have domains reserved but not yet live — those are marked accordingly.
A different kind of project: an ongoing designer's notebook for revisiting and updating ideas on serious game and instructional design. It's a place for thought in progress — some of what appears here may eventually be developed further and republished in one of the venues above once it's more refined.
beckerbook.ca — Stay Tuned for more
( annotation pdf)
Becker, K. (2024) Gamification 101 : How to Bring Joy Back to Learning By Making Your Classroom Gameful, Tellwell Publishing, Inc., ISBN-13: 9781773707747 | | | | | |
| G Becker, K. (2017) Gene Rummy (Novice Version) Serious Game, Published by Mink Hollow Media™, Ltd. and The Game Crafter AG B ET GA SG | G Becker, K. (2017) Gene Rummy (Full Version) Serious Game, Published by Mink Hollow Media, Ltd. and The Game Crafter AG B ET GA SG | G Mink Hollow Media, Ltd. (2012) Coffee Traders Invaders Advergame, published by Cochrane Coffee Traders SG GA | G Mink Hollow Media, Ltd. (2012) Pizzaroids Advergame, published by Mink Hollow Media, Ltd. SG GA | G Mink Hollow Media, Ltd. (2012) War of the Swirls Advergame, published by MacKay's Cochrane Ice Cream. SG GA | G Mink Hollow Media, Ltd. (2012) ViPER: Mission to Mars Educational Game, published by Science Alberta Foundation SG GA ET ID |
A developing category for published/finished work on healing, organizational systems, and philosophy of practice – Happy Healer, Enoughness, Library Theory of Mind, and eventual divorce/arbitration workshop material will land here once they move beyond “Current Projects.” Empty for now.
Excellence and Innovation in the Integration of Technology in Instructional Design/Teaching and Learning for Katrin's gamified Introduction to Computers course at MRU. This award recognizes excellence and innovation in instructional design, teaching and learning. Technology (i.e. video, audio, podcast, graphics or animation) must play a key role in the practice, system tool, course, etc. (2014)
J. B. Hyne Research Innovation Award The Faculty of Graduate Studies created this award to recognize graduate students in any discipline who excel in research. (2006)
AMTEC Educational Media Award of Excellence Katrin Becker (2005) for the Mink Hollow Farm Candling Tutorial (student category), Presented by AMTec at The 32nd AMTEC Conference, “Powering Up New Learning Communities” Calgary, Alberta, May 25 2005
IAP-DDL-AECT Crystal Award 2013 for Katrin's online course on Digital Game-Based Learning. This award recognizes innovative and outstanding multimedia-based distance learning courses and distance learning projects.