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Mink Hollow Media

Democratizing Information Technology

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Teaching & Learning

Books about teaching, learning, pedagogy, and instructional design. These books may be of interest to teachers, educationists, academics, and professional trainers, along with their managers and administrators.

Learning, Education and Games. Volume Two: Bringing Games into Educational ContextsTWO Chapters

Learning, Education and Games. Volume Two: Bringing Games into Educational Contexts

By Katrin Becker, Lisi Gopin and Scott Nicholson

Learning, Education and Games. Volume One: Curricular and Design ConsiderationsInvited Chapter!

Learning, Education and Games. Volume One: Curricular and Design Considerations

By Katrin Becker

The Guide to Computer Simulations and Games

The Guide to Computer Simulations and Games

By Jim Parker and Katrin Becker

Video Game Pedagogy: Good Games = Good Pedagogy [Ch. 5]Contributed Chapter!

Video Game Pedagogy: Good Games = Good Pedagogy [Ch. 5]

By Katrin Becker

Pedagogy in Commercial Video Games [Ch. 2]Contributed Chapter!

Pedagogy in Commercial Video Games [Ch. 2]

By Katrin Becker

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