{"id":686,"date":"2016-09-30T09:00:53","date_gmt":"2016-09-30T15:00:53","guid":{"rendered":"http:\/\/minkhollow.ca\/books\/?post_type=books&#038;p=686"},"modified":"2016-12-11T14:19:28","modified_gmt":"2016-12-11T21:19:28","slug":"choosing-and-using-digital-games-in-the-classroom-a-practical-guide","status":"publish","type":"books","link":"https:\/\/minkhollow.ca\/books\/?books=choosing-and-using-digital-games-in-the-classroom-a-practical-guide","title":{"rendered":"Choosing and Using Digital Games in the Classroom \u2013 A Practical Guide"},"content":{"rendered":"<p><strong>A\u00a0new book in the Springer Series<br \/>\n<a class=\"urlextern\" title=\"http:\/\/www.springer.com\/series\/13094\" href=\"http:\/\/www.springer.com\/series\/13094\" rel=\"nofollow\">Advances in Game-Based Learning<\/a><\/strong><br \/>\nSeries Editors: Ifenthaler, Dirk, Warren, Scott Joseph, Eseryel, Deniz<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright wp-image-502 size-full\" src=\"http:\/\/minkhollow.ca\/books\/wp-content\/uploads\/2014\/07\/springer.png\" alt=\"springer\" width=\"160\" height=\"56\" \/>This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. \u00a0Beginning with a look at the history of games in education and the context for digital games, this book guides readers through various methods of serious\u00a0game implementation, including the Magic Bullet Model, which focuses on the player&#8217;s point of view of the game experience. \u00a0The book also includes methods of measuring the effects of games in education and guidance on creating digital game-based learning lesson plans.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A\u00a0new book in the Springer Series Advances in Game-Based Learning Series Editors: Ifenthaler, Dirk, Warren, Scott Joseph, Eseryel, Deniz This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. \u00a0Beginning with a look at the history of games in education and the context for digital games, [&hellip;]<\/p>\n","protected":false},"featured_media":616,"parent":0,"comment_status":"open","ping_status":"closed","template":"","book-authors":[12],"book-series":[],"book-tags":[13,22,24,16,23],"class_list":{"0":"post-686","1":"books","2":"type-books","3":"status-publish","4":"has-post-thumbnail","6":"book-authors-katrin","7":"book-tags-edtech","8":"book-tags-games","9":"book-tags-newest","10":"book-tags-pd","11":"book-tags-teaching-learning","12":"entry"},"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/books\/index.php?rest_route=\/wp\/v2\/books\/686","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/books\/index.php?rest_route=\/wp\/v2\/books"}],"about":[{"href":"https:\/\/minkhollow.ca\/books\/index.php?rest_route=\/wp\/v2\/types\/books"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/books\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=686"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/books\/index.php?rest_route=\/wp\/v2\/media\/616"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/books\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=686"}],"wp:term":[{"taxonomy":"book-authors","embeddable":true,"href":"https:\/\/minkhollow.ca\/books\/index.php?rest_route=%2Fwp%2Fv2%2Fbook-authors&post=686"},{"taxonomy":"book-series","embeddable":true,"href":"https:\/\/minkhollow.ca\/books\/index.php?rest_route=%2Fwp%2Fv2%2Fbook-series&post=686"},{"taxonomy":"book-tags","embeddable":true,"href":"https:\/\/minkhollow.ca\/books\/index.php?rest_route=%2Fwp%2Fv2%2Fbook-tags&post=686"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}