• Skip to main content
  • Skip to secondary navigation

Mink Hollow Media

Democratizing Information Technology

  • About Us
    • Katrin Becker
  • Newest
  • In Development
  • Contact Us
  • Teaching & Learning
  • Games
  • Memoir
  • Programming
  • Science
  • Art
  • All Books

Library

The Guide to Computer Simulations and Games 1.1

The Guide to Computer Simulations and Games 1.1

By Katrin Becker

101 Instructional Strategies for Digital Game-Based Learning

101 Instructional Strategies for Digital Game-Based Learning

By Katrin Becker

Choosing and Using Digital Games in the Classroom – A Practical Guide

Choosing and Using Digital Games in the Classroom – A Practical Guide

By Katrin Becker

Learning, Education and Games. Volume Two: Bringing Games into Educational ContextsTWO Chapters

Learning, Education and Games. Volume Two: Bringing Games into Educational Contexts

By Katrin Becker, Lisi Gopin and Scott Nicholson

Learning, Education and Games. Volume One: Curricular and Design ConsiderationsInvited Chapter!

Learning, Education and Games. Volume One: Curricular and Design Considerations

By Katrin Becker

The Guide to Computer Simulations and Games

The Guide to Computer Simulations and Games

By Jim Parker and Katrin Becker

  • « Go to Previous Page
  • Page 1
  • Page 2
  • Page 3
  • Go to Next Page »

Copyright © 2026 · Author Pro on Genesis Framework · WordPress · Log in